Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Atrа
Scylla
Level 160
God Stats
20W - 0L
2,087 SR
Queue Stats
849W - 92L
2,050 Elo+
Party 2
Osiris
Osiris
Hуdе
Osiris
Level 157
God Stats
9W - 1L
1,845 SR
Queue Stats
743W - 241L
1,987 Elo+
Party 2
Team Averages
Level 159
1,811 SR
1,846 Elo+

VS

Team Averages
Level 119
1,622 SR
1,690 Elo+
Anubis
Anubis
PolarGods
Anubis
Level 107
God Stats
45W - 18L
1,743 SR
Queue Stats
82W - 51L
1,731 Elo+
Party 1
Thanatos
Thanatos
TERVUMIG
Thanatos
Level 125
God Stats
2W - 2L
1,530 SR
Queue Stats
88W - 52L
1,739 Elo+
Party 1
Mercury
Mercury
Valarky
Mercury
Level 126
God Stats
2W - 3L
1,592 SR
Queue Stats
43W - 53L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 8
7,492
749
7,097
7,463
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Atrа
Scylla
14
7 / 2 / 7
8,681
868
7,288
5,716
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hуdе
Osiris
12
5 / 5 / 8
8,087
809
8,916
11,275
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PolarGods
Anubis
12
5 / 7 / 2
7,858
786
7,169
10,954
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TERVUMIG
Thanatos
10
1 / 8 / 7
7,072
707
5,314
11,451
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Valarky
Mercury
11
4 / 0 / 5
7,683
768
3,463
4,623
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
10
10
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
8
2.33
W
Scylla
Atrа
Scylla
7
2
7
5.25
W
Osiris
Hуdе
Osiris
5
5
8
1.8
L
Anubis
PolarGods
Anubis
5
7
2
0.86
L
Thanatos
TERVUMIG
Thanatos
1
8
7
0.56
L
Mercury
Valarky
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
15,946
24,454
Taken
27,028
9,310
Mitigated
9,295
6,826
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,097
2,634
0
1,804
7,463
1,547
1,495
2,717
4,515
0
30,598
W
Scylla
Atrа
Scylla
7,288
217
0
2,496
5,716
1,406
572
1,310
4,272
35,303
0
W
Osiris
Hуdе
Osiris
8,916
3,315
322
2,204
11,275
6,357
139
3,246
7,956
0
19,815
L
Anubis
PolarGods
Anubis
7,169
202
0
1,938
10,954
4,113
28
3,009
7,618
21,592
0
L
Thanatos
TERVUMIG
Thanatos
5,314
911
0
3,667
11,451
3,322
0
4,327
6,757
0
13,164
L
Mercury
Valarky
Mercury
3,463
1,183
0
1,059
4,623
1,860
0
269
4,284
0
17,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
22,613
130
Minions Killed
93
7
Camps Cleared
2
564,630
Distance Traveled
488,891
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,492
749
31
3
1
180,628
2
W
Scylla
8,681
868
76
8
4
189,146
0
W
Osiris
8,087
809
23
2
2
194,856
2
L
Anubis
7,858
786
35
4
0
148,886
5
L
Thanatos
7,072
707
25
3
0
168,986
5
L
Mercury
7,683
768
33
3
2
171,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role