Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
C1pherZer0
Eset
Level 49
God Stats
1W - 0L
1,633 SR
Queue Stats
18W - 18L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
Loyalbdog
Jing Wei
Level 145
God Stats
1W - 0L
1,926 SR
Queue Stats
14W - 8L
1,567 Elo+
Party 2
Scylla
Scylla
Tadasan
Scylla
Level 137
God Stats
5W - 3L
1,525 SR
Queue Stats
219W - 214L
1,493 Elo+
Party 1
Ra
Ra
Ukraίnē
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,512 Elo+
Solo
Team Averages
Level 101
1,617 SR
1,503 Elo+

VS

Team Averages
Level 112
1,467 SR
1,563 Elo+
Gilgamesh
Gilgamesh
Derhim01
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,613 Elo+
Party 3
Hachiman
Hachiman
DomsToaster
Hachiman
Level 116
God Stats
1W - 5L
1,125 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 3
Heimdallr
Heimdallr
Maurice-Meijer
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ortel
Morgan Le Fay
Level 143
God Stats
11W - 6L
1,709 SR
Queue Stats
539W - 551L
1,537 Elo+
Solo
Terra
Terra
ffridj
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
6 / 3 / 22
12,253
766
13,842
38,953
52,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 0 / 20
11,374
711
11,934
13,429
7,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Loyalbdog
Jing Wei
20
8 / 3 / 19
12,497
781
23,083
24,360
12,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Tadasan
Scylla
18
8 / 6 / 14
11,890
743
19,898
17,082
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 20
11,663
729
16,885
20,249
9,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derhim01
Gilgamesh
17
2 / 8 / 7
10,477
655
9,711
29,640
16,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
DomsToaster
Hachiman
20
8 / 6 / 5
12,058
754
22,260
20,746
7,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Maurice-Meijer
Heimdallr
19
3 / 5 / 11
11,369
711
19,708
13,905
5,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ortel
Morgan Le Fay
17
1 / 7 / 9
10,216
639
29,774
13,926
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
ffridj
Terra
16
1 / 6 / 7
9,898
619
12,337
17,724
25,051
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
54
32
Kills
15
15
Deaths
32
95
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
22
5.67
W
4
0
20
14
L
Gilgamesh
Derhim01
Gilgamesh
2
8
7
0.69
L
Hachiman
DomsToaster
Hachiman
8
6
5
1.75
W
Jing Wei
Loyalbdog
Jing Wei
8
3
19
5.83
L
Heimdallr
Maurice-Meijer
Heimdallr
3
5
11
1.7
L
Morgan Le Fay
Ortel
Morgan Le Fay
1
7
9
0.79
W
Scylla
Tadasan
Scylla
8
6
14
2.5
W
6
3
20
5.33
L
Terra
ffridj
Terra
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,642
Damage
93,790
114,073
Taken
95,941
89,270
Mitigated
59,938
54,071
Healing
28,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,842
441
3,090
12,786
38,953
52,759
316
11,366
27,587
28,541
0
W
11,934
1,144
4,529
2,522
13,429
7,008
1,379
5,588
7,841
34,151
0
L
Gilgamesh
Derhim01
Gilgamesh
9,711
1,716
382
6,569
29,640
16,971
0
17,673
11,967
0
19,072
L
Hachiman
DomsToaster
Hachiman
22,260
11,918
637
6,745
20,746
7,313
437
14,150
6,596
0
41,817
W
Jing Wei
Loyalbdog
Jing Wei
23,083
19,613
2,252
5,196
24,360
12,208
2,457
8,919
15,441
0
50,579
L
Heimdallr
Maurice-Meijer
Heimdallr
19,708
3,564
215
1,583
13,905
5,425
1,061
9,160
4,745
0
42,739
L
Morgan Le Fay
Ortel
Morgan Le Fay
29,774
1,738
1,297
1,254
13,926
5,178
0
9,600
4,326
47,523
0
W
Scylla
Tadasan
Scylla
19,898
1,511
2,446
1,562
17,082
7,822
1,620
6,473
10,607
36,599
0
W
16,885
554
13,178
6,510
20,249
9,473
1,159
9,765
10,484
31,326
0
L
Terra
ffridj
Terra
12,337
595
6,430
3,430
17,724
25,051
0
11,976
5,748
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,677
Gold Earned
54,018
218
Minions Killed
145
0
Camps Cleared
0
1,606,859
Distance Traveled
1,390,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,253
766
45
3
0
338,803
0
W
Eset
11,374
711
32
2
0
314,667
0
L
Gilgamesh
10,477
655
13
1
0
267,457
0
L
Hachiman
12,058
754
36
2
0
239,469
3
W
Jing Wei
12,497
781
63
4
0
298,739
0
L
Heimdallr
11,369
711
66
4
0
289,218
0
L
Morgan Le Fay
10,216
639
24
2
0
298,514
1
W
Scylla
11,890
743
46
3
0
332,591
0
W
Ra
11,663
729
32
2
0
322,059
0
L
Terra
9,898
619
6
0
0
296,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role