Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mandervim
Bellona
Level 47
God Stats
6W - 4L
1,572 SR
Queue Stats
220W - 276L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
SilentWrath420
Sun Wukong
Level 58
God Stats
2W - 1L
1,243 SR
Queue Stats
5W - 5L
1,766 Elo+
Solo
Team Averages
Level 85
1,438 SR
1,561 Elo+

VS

Team Averages
Level 83
1,494 SR
1,413 Elo+
Ao Kuang
Ao Kuang
Dragon233Slayer2
Ao Kuang
Level 103
God Stats
13W - 13L
1,466 SR
Queue Stats
420W - 443L
1,473 Elo+
Party 1
Odin
Odin
SmokinPurple42
Odin
Level 77
God Stats
21W - 19L
1,528 SR
Queue Stats
312W - 353L
1,396 Elo+
Party 1
Agni
Agni
SunnyRavencourt
Agni
Level 69
God Stats
1W - 1L
1,488 SR
Queue Stats
12W - 14L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 2 / 7
8,682
868
10,173
5,068
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Mandervim
Bellona
11
3 / 2 / 5
7,556
756
8,402
10,520
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
SilentWrath420
Sun Wukong
10
5 / 2 / 3
7,691
769
5,823
8,318
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
6,587
659
4,073
10,699
5,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 4
7,152
715
7,325
10,629
4,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 6 / 2
7,514
751
6,300
8,393
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
6
6
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
7
4.75
L
1
6
3
0.42
W
Bellona
Mandervim
Bellona
3
2
5
2.75
W
Sun Wukong
SilentWrath420
Sun Wukong
5
2
3
3.25
L
2
2
4
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
17,698
23,906
Taken
29,721
14,827
Mitigated
12,617
8,588
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,173
4,288
147
1,941
5,068
1,569
1,081
1,861
3,057
34,142
0
L
4,073
1,333
0
1,565
10,699
5,535
0
3,445
6,688
8,454
0
W
Bellona
Mandervim
Bellona
8,402
1,753
0
3,997
10,520
8,876
337
4,090
6,228
0
21,541
W
Sun Wukong
SilentWrath420
Sun Wukong
5,823
991
0
2,503
8,318
4,382
572
4,631
3,379
0
16,927
L
7,325
1,506
275
3,347
10,629
4,750
0
4,649
5,629
0
27,301
L
6,300
953
0
323
8,393
2,332
0
2,410
5,567
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
21,253
115
Minions Killed
90
6
Camps Cleared
3
532,446
Distance Traveled
501,429
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,682
868
56
6
4
159,177
2
L
Ao Kuang
6,587
659
5
1
1
152,917
2
W
Bellona
7,556
756
22
2
1
182,596
3
W
Sun Wukong
7,691
769
37
4
1
190,673
0
L
Odin
7,152
715
35
4
0
202,730
0
L
Agni
7,514
751
50
5
2
145,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role