Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Big_Useless
Arachne
Level 154
God Stats
0W - 1L
1,291 SR
Queue Stats
65W - 52L
1,648 Elo+
Solo
Thoth
Thoth
Warayne44
Thoth
Level 156
God Stats
3W - 2L
1,593 SR
Queue Stats
472W - 474L
1,540 Elo+
Solo
Team Averages
Level 145
1,461 SR
1,563 Elo+

VS

Team Averages
Level 105
1,667 SR
1,619 Elo+
Nu Wa
Nu Wa
Axios Wrath
Nu Wa
Level 83
God Stats
14W - 5L
1,747 SR
Queue Stats
70W - 52L
1,602 Elo+
Party 1
Kali
Kali
RiceAndButter
Kali
Level 128
God Stats
8W - 6L
1,685 SR
Queue Stats
218W - 153L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
Self Pitty
Cthulhu
Level 105
God Stats
7W - 6L
1,571 SR
Queue Stats
275W - 218L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 2
6,598
660
3,979
12,186
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Big_Useless
Arachne
10
3 / 4 / 0
6,683
668
4,089
8,606
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Warayne44
Thoth
10
0 / 2 / 1
5,974
597
6,148
5,175
1,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,446
645
7,063
4,175
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 1 / 1
8,315
832
7,829
9,543
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Self Pitty
Cthulhu
10
1 / 1 / 7
6,645
665
6,924
8,660
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
8
8
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
0
1
8
4
L
Arachne
Big_Useless
Arachne
3
4
0
0.75
W
7
1
1
7.5
W
Cthulhu
Self Pitty
Cthulhu
1
1
7
4.5
L
Thoth
Warayne44
Thoth
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
21,816
25,967
Taken
22,378
14,011
Mitigated
9,743
6,534
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,979
393
359
3,498
12,186
9,845
0
6,133
5,473
13,385
0
W
7,063
3,819
0
1,578
4,175
1,207
1,021
1,908
2,267
16,068
0
L
Arachne
Big_Useless
Arachne
4,089
2,189
0
1,869
8,606
2,737
0
4,244
4,134
0
15,256
W
7,829
3,942
0
3,967
9,543
4,034
0
3,650
5,893
0
27,384
W
Cthulhu
Self Pitty
Cthulhu
6,924
296
0
2,636
8,660
4,502
168
4,912
3,748
19,718
0
L
Thoth
Warayne44
Thoth
6,148
363
0
808
5,175
1,429
0
3,002
2,029
30,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
21,406
111
Minions Killed
124
4
Camps Cleared
5
534,218
Distance Traveled
575,029
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,598
660
17
2
0
181,972
3
W
Nu Wa
6,446
645
38
4
0
177,243
0
L
Arachne
6,683
668
37
4
3
176,587
2
W
Kali
8,315
832
49
5
4
198,661
1
W
Cthulhu
6,645
665
37
4
1
199,125
1
L
Thoth
5,974
597
57
6
1
175,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role