Player Matchup

Thanatos
Thanatos
BattleBoy1991
Thanatos
Level 124
God Stats
24W - 24L
1,434 SR
Queue Stats
181W - 186L
1,404 Elo+
Solo
Neith
Neith
Denkiwashi
Neith
Level 25
God Stats
5W - 5L
1,295 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 1
Sun Wukong
Sun Wukong
Gangrorteil
Sun Wukong
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 170L
1,403 Elo+
Party 1
Tiamat
Tiamat
Selenba
Tiamat
Level 122
God Stats
14W - 16L
1,448 SR
Queue Stats
156W - 180L
1,381 Elo+
Party 1
Artio
Artio
casarmia
Artio
Level 83
God Stats
6W - 7L
1,414 SR
Queue Stats
62W - 80L
1,360 Elo+
Party 1
Team Averages
Level 89
1,418 SR
1,363 Elo+

VS

Team Averages
Level 72
1,447 SR
1,426 Elo+
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
FuryBrain
Mulan
Level 149
God Stats
19W - 12L
1,726 SR
Queue Stats
572W - 661L
1,458 Elo+
Solo
Kukulkan
Kukulkan
ThePatriarchy91
Kukulkan
Level 61
God Stats
14W - 20L
1,066 SR
Queue Stats
152W - 221L
1,400 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Weaknesta
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 90L
1,402 Elo+
Party 2
Chaac
Chaac
johnnycagewins
Chaac
Level 36
God Stats
6W - 8L
1,445 SR
Queue Stats
11W - 17L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BattleBoy1991
Thanatos
13
7 / 2 / 1
7,887
607
6,401
7,258
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
6 / 1 / 2
7,174
552
7,678
7,204
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Gangrorteil
Sun Wukong
12
3 / 2 / 4
7,698
592
6,874
8,399
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Selenba
Tiamat
13
2 / 2 / 2
7,918
609
2,995
4,733
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
casarmia
Artio
11
0 / 1 / 8
6,658
512
3,519
9,347
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 2
6,248
481
2,583
7,611
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
FuryBrain
Mulan
12
2 / 5 / 2
7,088
545
4,781
11,792
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
12
3 / 2 / 1
7,062
543
2,216
5,201
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Weaknesta
Ah Muzen Cab
9
1 / 5 / 1
5,631
433
5,022
7,108
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,440
418
4,720
8,462
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
8
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
Thanatos
BattleBoy1991
Thanatos
7
2
1
3.75
W
Neith
6
1
2
7
L
Mulan
FuryBrain
Mulan
2
5
2
0.6
W
Sun Wukong
Gangrorteil
Sun Wukong
3
2
4
2.5
W
Tiamat
Selenba
Tiamat
2
2
2
1.5
L
Kukulkan
3
2
1
1.75
L
Ah Muzen Cab
Weaknesta
Ah Muzen Cab
1
5
1
0.3
W
Artio
casarmia
Artio
0
1
8
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
19,322
36,941
Taken
40,174
23,859
Mitigated
17,016
20,746
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,583
1,548
0
767
7,611
1,709
0
950
6,533
0
37,713
W
Thanatos
BattleBoy1991
Thanatos
6,401
2,088
0
8,475
7,258
3,060
432
200
6,954
0
49,237
W
Neith
7,678
3,281
703
3,586
7,204
2,006
1,062
0
6,888
0
40,352
L
Mulan
FuryBrain
Mulan
4,781
601
0
4,007
11,792
7,917
830
1,162
9,847
0
34,623
W
Sun Wukong
Gangrorteil
Sun Wukong
6,874
1,420
0
2,081
8,399
7,069
224
855
7,023
2,327
31,589
W
Tiamat
Selenba
Tiamat
2,995
276
79
1,408
4,733
2,392
602
1,161
3,532
43,118
0
L
Kukulkan
2,216
386
0
285
5,201
1,718
0
1,063
3,921
36,533
0
L
Ah Muzen Cab
Weaknesta
Ah Muzen Cab
5,022
2,043
0
665
7,108
2,124
648
1,681
5,427
0
26,327
W
Artio
casarmia
Artio
3,519
395
667
3,747
9,347
9,332
86
0
9,068
13,470
0
L
4,720
674
0
3,639
8,462
3,548
382
1,590
6,872
0
20,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
31,469
372
Minions Killed
333
0
Camps Cleared
0
1,284,630
Distance Traveled
1,188,848
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,248
481
83
6
0
241,014
2
W
Thanatos
7,887
607
82
6
0
290,615
1
W
Neith
7,174
552
93
7
0
237,323
1
L
Mulan
7,088
545
75
6
0
215,102
2
W
Sun Wukong
7,698
592
65
5
0
260,132
2
W
Tiamat
7,918
609
103
8
0
245,473
4
L
Kukulkan
7,062
543
92
7
0
253,813
3
L
Ah Muzen Cab
5,631
433
56
4
0
225,359
0
W
Artio
6,658
512
29
2
0
251,087
2
L
Chaac
5,440
418
27
2
0
253,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role