Player Matchup

Sol
Sol
HaxenKeule97
Sol
Level 24
God Stats
4W - 2L
1,753 SR
Queue Stats
14W - 19L
1,335 Elo+
Party 1
Bastet
Bastet
SEC Pixelkiller
Bastet
Level 152
God Stats
5W - 1L
1,501 SR
Queue Stats
522W - 369L
1,548 Elo+
Party 1
Achilles
Achilles
cullodena
Achilles
Level 126
God Stats
2W - 1L
1,370 SR
Queue Stats
443W - 332L
1,537 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,474 Elo+

VS

Team Averages
Level 123
1,455 SR
1,388 Elo+
Atlas
Atlas
Aka_Tosse
Atlas
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,569 Elo+
Solo
Medusa
Medusa
Cyken84
Medusa
Level 144
God Stats
117W - 111L
1,498 SR
Queue Stats
387W - 456L
1,395 Elo+
Solo
Nox
Nox
The_Hit_Man-91
Nox
Level 157
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 8L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
12,452
732
18,950
15,225
5,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 6 / 9
12,040
708
21,281
17,012
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
cullodena
Achilles
16
6 / 3 / 8
12,039
708
9,376
14,687
16,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aka_Tosse
Atlas
14
6 / 4 / 5
11,300
665
12,291
20,312
16,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Cyken84
Medusa
15
6 / 5 / 3
11,058
650
11,444
16,207
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 9
10,737
632
9,118
17,063
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
13
13
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aka_Tosse
Atlas
6
4
5
2.13
L
Medusa
Cyken84
Medusa
6
5
3
1.5
W
6
4
8
2.5
W
5
6
9
1.58
L
1
8
9
0.69
W
Achilles
cullodena
Achilles
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,607
Damage
32,853
46,924
Taken
53,582
27,703
Mitigated
34,181
16,393
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aka_Tosse
Atlas
12,291
2,328
688
1,710
20,312
16,934
0
7,818
12,494
21,543
0
L
Medusa
Cyken84
Medusa
11,444
3,731
0
3,337
16,207
6,763
0
3,692
12,515
0
30,697
W
18,950
8,434
0
6,633
15,225
5,199
432
8,951
6,274
57,622
0
W
21,281
3,044
763
2,974
17,012
6,055
1,018
6,718
10,294
0
42,116
L
9,118
712
0
504
17,063
10,484
0
7,784
9,279
36,836
0
W
Achilles
cullodena
Achilles
9,376
2,880
727
5,296
14,687
16,449
1,215
6,806
7,881
0
42,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
33,095
190
Minions Killed
141
10
Camps Cleared
2
930,251
Distance Traveled
871,745
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,300
665
15
1
1
294,545
0
L
Medusa
11,058
650
54
3
0
311,815
0
W
Sol
12,452
732
90
5
3
256,188
1
W
Bastet
12,040
708
44
3
2
334,158
2
L
Nox
10,737
632
72
4
1
265,385
2
W
Achilles
12,039
708
56
3
5
339,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role