Player Matchup

Bastet
Bastet
Han1709
Bastet
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 462L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Nexpels_87
Danzaburou
Level 79
God Stats
106W - 126L
1,492 SR
Queue Stats
299W - 447L
1,378 Elo+
Party 2
Poseidon
Poseidon
Pintaa_
Poseidon
Level 120
God Stats
12W - 20L
1,345 SR
Queue Stats
422W - 579L
1,385 Elo+
Party 2
Cerberus
Cerberus
law3n483
Cerberus
Level 114
God Stats
13W - 14L
1,460 SR
Queue Stats
331W - 401L
1,419 Elo+
Solo
Ymir
Ymir
trindade_carp
Ymir
Level 69
God Stats
110W - 110L
1,544 SR
Queue Stats
238W - 297L
1,439 Elo+
Party 2
Team Averages
Level 93
1,468 SR
1,411 Elo+

VS

Team Averages
Level 91
1,349 SR
1,424 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dreytn
Ra
Level 57
God Stats
2W - 7L
1,422 SR
Queue Stats
196W - 193L
1,446 Elo+
Solo
Neith
Neith
Ghostface1393
Neith
Level 53
God Stats
12W - 17L
1,296 SR
Queue Stats
130W - 233L
1,334 Elo+
Party 1
Cerberus
Cerberus
Kill_LeleBR
Cerberus
Level 120
God Stats
6W - 14L
1,000 SR
Queue Stats
1,008W - 1,181L
1,398 Elo+
Party 1
Tiamat
Tiamat
MangekyouBoss
Tiamat
Level 83
God Stats
35W - 31L
1,526 SR
Queue Stats
263W - 274L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Han1709
Bastet
12
9 / 0 / 2
7,456
678
7,987
6,930
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Nexpels_87
Danzaburou
9
1 / 2 / 5
5,501
500
2,636
4,814
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Pintaa_
Poseidon
12
5 / 1 / 2
6,984
635
2,952
2,504
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
law3n483
Cerberus
11
1 / 0 / 1
6,473
588
1,612
5,884
2,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 7
6,251
568
2,972
6,369
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
1 / 1 / 0
4,501
409
1,523
2,992
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
8
1 / 4 / 0
4,883
444
2,662
4,649
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 0
4,630
421
3,938
6,843
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Kill_LeleBR
Cerberus
9
0 / 2 / 0
5,233
476
2,753
5,977
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 2
4,771
434
3,833
6,188
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Ra
1
4
0
0.25
L
1
5
0
0.2
W
Bastet
Han1709
Bastet
9
0
2
10
L
Cerberus
Kill_LeleBR
Cerberus
0
2
0
0
L
0
5
2
0.2
W
Danzaburou
Nexpels_87
Danzaburou
1
2
5
1.75
W
Poseidon
Pintaa_
Poseidon
5
1
2
6
W
Cerberus
law3n483
Cerberus
1
0
1
1.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
14,709
26,501
Taken
26,649
10,484
Mitigated
9,170
12,415
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,523
506
0
1,294
2,992
556
0
243
2,749
0
11,208
L
Ra
2,662
350
210
825
4,649
1,237
108
1,984
2,629
21,255
0
L
3,938
1,431
0
1,160
6,843
1,747
223
1,555
5,210
0
17,585
W
Bastet
Han1709
Bastet
7,987
2,681
0
4,293
6,930
1,944
0
1,845
4,845
0
47,214
L
Cerberus
Kill_LeleBR
Cerberus
2,753
125
0
2,029
5,977
2,881
0
1,237
4,365
26,491
0
L
3,833
420
0
1,062
6,188
2,749
0
1,871
4,160
18,482
0
W
Danzaburou
Nexpels_87
Danzaburou
2,636
755
0
1,504
4,814
1,422
590
1,689
2,956
0
20,491
W
Poseidon
Pintaa_
Poseidon
2,952
644
0
594
2,504
756
363
1,311
1,005
37,174
0
W
Cerberus
law3n483
Cerberus
1,612
233
0
2,914
5,884
2,631
0
1,152
4,380
33,379
0
W
2,972
656
196
2,914
6,369
3,731
192
2,198
3,873
21,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
24,018
342
Minions Killed
238
0
Camps Cleared
0
1,094,640
Distance Traveled
816,184
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,501
409
31
3
0
110,981
0
L
Ra
4,883
444
50
5
0
157,594
0
L
Neith
4,630
421
29
3
0
182,201
0
W
Bastet
7,456
678
78
7
0
242,517
0
L
Cerberus
5,233
476
93
8
0
196,603
2
L
Tiamat
4,771
434
35
3
0
168,805
1
W
Danzaburou
5,501
500
38
3
0
206,375
0
W
Poseidon
6,984
635
85
8
0
221,954
2
W
Cerberus
6,473
588
108
10
0
211,443
4
W
Ymir
6,251
568
33
3
0
212,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role