Player Matchup

Ra
Ra
FRAZL3iNC
Ra
Level 63
God Stats
0W - 2L
1,310 SR
Queue Stats
112W - 130L
1,381 Elo+
Party 2
Izanami
Izanami
RyKoZzZ
Izanami
Level 16
God Stats
5W - 3L
1,515 SR
Queue Stats
13W - 16L
1,319 Elo+
Party 3
Cabrakan
Cabrakan
Silent-_-Duelist
Cabrakan
Level 85
God Stats
21W - 18L
1,504 SR
Queue Stats
102W - 113L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XerLox_
Tsukuyomi
Level 108
God Stats
27W - 16L
1,560 SR
Queue Stats
162W - 176L
1,425 Elo+
Party 3
Fenrir
Fenrir
mithoman2017
Fenrir
Level 28
God Stats
1W - 3L
1,442 SR
Queue Stats
17W - 23L
1,262 Elo+
Party 3
Team Averages
Level 60
1,466 SR
1,355 Elo+

VS

Team Averages
Level 87
1,431 SR
1,440 Elo+
Ullr
Ullr
Beasty__Bren
Ullr
Level 29
God Stats
7W - 6L
1,611 SR
Queue Stats
75W - 72L
1,474 Elo+
Party 1
Loki
Loki
MORSITA_98977
Loki
Level 118
God Stats
25W - 12L
1,611 SR
Queue Stats
440W - 407L
1,466 Elo+
Party 1
Horus
Horus
Rayan-5377
Horus
Level 86
God Stats
3W - 5L
1,484 SR
Queue Stats
468W - 448L
1,443 Elo+
Party 1
Poseidon
Poseidon
VislusFrikkie1
Poseidon
Level 116
God Stats
1W - 3L
997 SR
Queue Stats
270W - 287L
1,378 Elo+
Solo
Set
Set
nerf_me_plz_jeff
Set
Level 87
God Stats
3W - 3L
1,451 SR
Queue Stats
424W - 430L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,970
459
982
6,654
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
RyKoZzZ
Izanami
10
2 / 6 / 5
6,529
502
9,625
7,871
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 3
6,288
484
4,564
9,424
9,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
XerLox_
Tsukuyomi
10
3 / 2 / 1
6,350
488
7,856
8,275
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
0 / 8 / 1
5,294
407
6,029
12,266
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,356
489
2,818
7,660
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 4
8,289
638
8,076
11,117
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
7 / 0 / 1
8,703
669
9,600
10,613
6,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
15
5 / 0 / 1
8,427
648
6,481
5,907
1,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 6
6,930
533
4,129
9,437
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
22
23
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
0
5
0
0
W
7
3
4
3
W
Horus
7
0
1
7.5
L
Izanami
RyKoZzZ
Izanami
2
6
5
0.75
L
4
2
3
2.75
W
Poseidon
5
0
1
5.5
L
Tsukuyomi
XerLox_
Tsukuyomi
3
2
1
1.75
L
Fenrir
0
8
1
0.06
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
31,104
44,490
Taken
44,734
24,885
Mitigated
19,860
7,027
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,818
1,359
76
807
7,660
2,146
1,008
1,791
5,869
0
22,368
L
982
380
0
554
6,654
2,230
0
3,489
3,165
33,803
0
W
8,076
3,380
0
4,564
11,117
3,416
0
640
10,407
0
60,674
W
Horus
9,600
3,839
467
4,023
10,613
6,143
498
1,430
8,648
8,165
41,680
L
Izanami
RyKoZzZ
Izanami
9,625
8,381
0
0
7,871
2,905
251
890
6,981
0
45,021
L
4,564
1,100
163
1,340
9,424
9,751
0
1,288
8,136
17,423
0
W
Poseidon
6,481
969
0
2,002
5,907
1,981
398
1,472
4,389
63,703
0
L
Tsukuyomi
XerLox_
Tsukuyomi
7,856
2,243
0
3,088
8,275
2,603
0
974
7,301
0
37,122
L
Fenrir
6,029
1,447
0
1,882
12,266
7,396
0
1,189
11,077
5,283
14,649
W
4,129
1,431
391
3,839
9,437
6,174
230
1,831
7,606
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
38,705
289
Minions Killed
410
0
Camps Cleared
0
1,167,671
Distance Traveled
1,271,421
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,356
489
43
3
0
242,121
0
L
Ra
5,970
459
71
5
0
216,082
3
W
Loki
8,289
638
93
7
0
256,134
0
W
Horus
8,703
669
103
8
0
237,544
3
L
Izanami
6,529
502
97
7
0
214,045
0
L
Cabrakan
6,288
484
26
2
0
217,519
2
W
Poseidon
8,427
648
126
10
0
280,661
5
L
Tsukuyomi
6,350
488
66
5
0
284,101
0
L
Fenrir
5,294
407
29
2
0
235,924
0
W
Set
6,930
533
45
3
0
254,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role