Player Matchup

Chiron
Chiron
CuzWeUgly
Chiron
Level 112
God Stats
4W - 3L
1,600 SR
Queue Stats
176W - 207L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KadenL5P
Morgan Le Fay
Level 117
God Stats
18W - 15L
1,769 SR
Queue Stats
56W - 62L
1,576 Elo+
Party 1
Chaac
Chaac
R3C0NF0X
Chaac
Level 29
God Stats
8W - 6L
1,614 SR
Queue Stats
36W - 29L
1,602 Elo+
Party 1
Team Averages
Level 86
1,661 SR
1,519 Elo+

VS

Team Averages
Level 80
1,413 SR
1,378 Elo+
Nemesis
Nemesis
ReReXP
Nemesis
Level 45
God Stats
1W - 5L
1,324 SR
Queue Stats
22W - 47L
1,301 Elo+
Party 2
Tiamat
Tiamat
killatality
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,320 Elo+
Party 2
Hercules
Hercules
sahha
Hercules
Level 159
God Stats
0W - 2L
1,414 SR
Queue Stats
31W - 33L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CuzWeUgly
Chiron
14
6 / 0 / 8
9,924
763
7,594
5,305
1,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KadenL5P
Morgan Le Fay
14
7 / 0 / 9
10,016
770
13,626
6,778
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
R3C0NF0X
Chaac
15
5 / 0 / 12
9,819
755
13,968
8,155
4,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReReXP
Nemesis
11
0 / 7 / 0
7,361
566
3,074
12,660
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
0 / 7 / 0
7,150
550
3,662
11,229
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
sahha
Hercules
10
0 / 4 / 0
7,105
547
7,504
20,122
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
CuzWeUgly
Chiron
6
0
8
10
W
Morgan Le Fay
KadenL5P
Morgan Le Fay
7
0
9
11.5
W
Chaac
R3C0NF0X
Chaac
5
0
12
11
L
Nemesis
ReReXP
Nemesis
0
7
0
0
L
Tiamat
0
7
0
0
L
Hercules
sahha
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
14,240
20,238
Taken
44,011
8,678
Mitigated
20,985
8,871
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CuzWeUgly
Chiron
7,594
2,125
1,019
1,668
5,305
1,801
841
669
4,272
0
25,598
W
Morgan Le Fay
KadenL5P
Morgan Le Fay
13,626
1,493
0
2,843
6,778
2,741
694
1,061
5,409
42,808
0
W
Chaac
R3C0NF0X
Chaac
13,968
2,239
0
3,341
8,155
4,136
320
1,754
5,808
0
33,704
L
Nemesis
ReReXP
Nemesis
3,074
1,226
0
2,182
12,660
3,762
0
3,521
8,879
0
24,596
L
Tiamat
3,662
649
0
967
11,229
5,100
0
2,713
8,315
17,647
0
L
Hercules
sahha
Hercules
7,504
900
0
8,253
20,122
12,123
0
7,023
12,679
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
21,616
169
Minions Killed
102
8
Camps Cleared
3
744,187
Distance Traveled
673,994
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,924
763
45
3
3
234,203
2
W
Morgan Le Fay
10,016
770
78
6
4
255,835
3
W
Chaac
9,819
755
46
4
1
254,149
1
L
Nemesis
7,361
566
45
3
1
226,976
1
L
Tiamat
7,150
550
27
2
0
214,403
2
L
Hercules
7,105
547
30
2
2
232,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role