Player Matchup

Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Stóney
Scylla
Level 160
God Stats
3W - 5L
1,646 SR
Queue Stats
77W - 64L
1,718 Elo+
Party 2
Mercury
Mercury
temp-500227
Mercury
Level 149
God Stats
15W - 5L
1,685 SR
Queue Stats
576W - 330L
1,700 Elo+
Party 2
Team Averages
Level 137
1,610 SR
1,639 Elo+

VS

Team Averages
Level 24
1,500 SR
1,675 Elo+
Cerberus
Cerberus
Drager07
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,717 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViiYuu
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,717 Elo+
Party 1
Scylla
Scylla
lBleZl
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
6 / 5 / 15
8,803
800
11,174
9,534
3,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Stóney
Scylla
15
18 / 0 / 8
10,990
999
15,064
8,612
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
temp-500227
Mercury
12
3 / 4 / 20
8,724
793
8,535
9,064
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drager07
Cerberus
10
0 / 8 / 7
7,502
682
4,433
16,204
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ViiYuu
Ah Muzen Cab
11
4 / 8 / 1
7,743
704
6,031
10,562
3,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
lBleZl
Scylla
11
4 / 11 / 2
7,840
713
4,840
10,495
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
8
9
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
5
15
2.7
L
Cerberus
Drager07
Cerberus
0
8
7
0.44
W
Scylla
Stóney
Scylla
18
0
8
22
L
Ah Muzen Cab
ViiYuu
Ah Muzen Cab
4
8
1
0.56
L
Scylla
lBleZl
Scylla
4
11
2
0.45
W
Mercury
temp-500227
Mercury
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
15,304
27,210
Taken
37,261
9,482
Mitigated
17,346
6,244
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,174
4,748
0
1,274
9,534
3,015
1,881
3,201
6,189
0
26,298
L
Cerberus
Drager07
Cerberus
4,433
592
0
958
16,204
11,370
0
6,854
9,122
8,326
0
W
Scylla
Stóney
Scylla
15,064
1,659
0
3,098
8,612
2,656
1,133
2,969
5,543
47,656
0
L
Ah Muzen Cab
ViiYuu
Ah Muzen Cab
6,031
2,219
0
896
10,562
3,110
0
3,347
7,101
0
22,705
L
Scylla
lBleZl
Scylla
4,840
363
69
263
10,495
2,866
0
4,367
5,928
18,704
0
W
Mercury
temp-500227
Mercury
8,535
3,589
0
1,872
9,064
3,811
0
3,169
5,803
0
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
23,085
139
Minions Killed
93
9
Camps Cleared
0
555,953
Distance Traveled
454,088
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,803
800
29
3
2
158,061
3
L
Cerberus
7,502
682
15
1
0
147,507
0
W
Scylla
10,990
999
84
8
3
204,170
3
L
Ah Muzen Cab
7,743
704
40
4
0
160,349
3
L
Scylla
7,840
713
38
3
0
146,232
0
W
Mercury
8,724
793
26
2
4
193,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role