Player Matchup

Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DSDianne
Apollo
Level 48
God Stats
1W - 3L
1,374 SR
Queue Stats
92W - 123L
1,251 Elo+
Party 1
Ares
Ares
ElTiburon86
Ares
Level 49
God Stats
5W - 14L
1,292 SR
Queue Stats
133W - 190L
1,230 Elo+
Party 1
Odin
Odin
Frustracia
Odin
Level 66
God Stats
0W - 2L
1,064 SR
Queue Stats
64W - 104L
1,371 Elo+
Solo
Vulcan
Vulcan
sfsef
Vulcan
Level 84
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 38L
1,361 Elo+
Solo
Team Averages
Level 61
1,387 SR
1,343 Elo+

VS

Team Averages
Level 96
1,476 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Spiraloom
Ah Puch
Level 125
God Stats
12W - 21L
1,380 SR
Queue Stats
322W - 397L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 2 / 0
6,190
516
2,467
7,441
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
DSDianne
Apollo
8
0 / 3 / 0
5,156
430
2,148
5,747
1,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,856
488
1,973
9,521
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,661
472
316
6,621
3,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
sfsef
Vulcan
9
0 / 5 / 0
5,719
477
7,160
6,450
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 1 / 0
7,408
617
6,438
3,999
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
 
Kali
12
1 / 0 / 3
6,727
561
2,464
9,571
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
12
4 / 0 / 1
6,675
556
5,886
6,719
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
 
Ra
10
1 / 1 / 2
5,995
500
1,510
2,925
687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Spiraloom
Ah Puch
11
1 / 0 / 5
6,834
570
6,129
4,321
2,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
12
12
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
Nu Wa
 
Nu Wa
5
1
0
5
W
Kali
 
Kali
1
0
3
2.5
W
Chiron
 
Chiron
4
0
1
4.5
W
Ra
 
Ra
1
1
2
2
L
Apollo
DSDianne
Apollo
0
3
0
0
L
0
1
0
0
L
0
1
0
0
W
Ah Puch
Spiraloom
Ah Puch
1
0
5
3.5
L
Vulcan
sfsef
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
22,427
35,780
Taken
27,535
14,613
Mitigated
10,507
9,636
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,467
504
0
2,934
7,441
2,074
0
2,481
4,804
0
29,003
W
Nu Wa
 
Nu Wa
6,438
1,060
0
608
3,999
1,153
1,398
2,109
1,690
41,321
0
W
Kali
 
Kali
2,464
901
0
4,402
9,571
3,695
0
3,252
6,135
0
42,616
W
Chiron
 
Chiron
5,886
1,677
315
3,898
6,719
2,035
396
1,859
4,812
0
41,190
W
Ra
 
Ra
1,510
188
89
707
2,925
687
96
441
2,484
18,071
0
L
Apollo
DSDianne
Apollo
2,148
983
754
1,161
5,747
1,847
847
2,114
3,519
0
23,590
L
1,973
0
83
2,621
9,521
5,678
186
2,231
7,174
19,333
0
L
316
0
0
1,366
6,621
3,278
0
3,417
3,130
0
19,698
W
Ah Puch
Spiraloom
Ah Puch
6,129
689
0
3,419
4,321
2,937
494
1,116
3,161
34,666
0
L
Vulcan
sfsef
Vulcan
7,160
1,401
0
717
6,450
1,736
0
3,172
3,076
32,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
33,639
271
Minions Killed
331
0
Camps Cleared
0
1,168,468
Distance Traveled
1,145,274
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,190
516
62
5
0
272,922
2
W
Nu Wa
7,408
617
90
8
0
229,274
1
W
Kali
6,727
561
75
6
0
271,364
3
W
Chiron
6,675
556
63
5
0
231,048
2
W
Ra
5,995
500
49
4
0
194,956
1
L
Apollo
5,156
430
63
5
0
221,068
2
L
Ares
5,856
488
32
3
0
223,953
2
L
Odin
5,661
472
50
4
0
216,233
2
W
Ah Puch
6,834
570
54
5
0
218,632
9
L
Vulcan
5,719
477
64
5
0
234,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role