Player Matchup

Nu Wa
Nu Wa
Axios Wrath
Nu Wa
Level 83
God Stats
14W - 5L
1,736 SR
Queue Stats
70W - 52L
1,594 Elo+
Party 1
Kali
Kali
RiceAndButter
Kali
Level 128
God Stats
8W - 6L
1,631 SR
Queue Stats
218W - 153L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
Self Pitty
Cthulhu
Level 105
God Stats
7W - 6L
1,540 SR
Queue Stats
275W - 218L
1,621 Elo+
Party 1
Team Averages
Level 105
1,636 SR
1,611 Elo+

VS

Team Averages
Level 60
1,544 SR
1,492 Elo+
Artio
Artio
AleksanderVolkov
Artio
Level 85
God Stats
2W - 7L
1,496 SR
Queue Stats
580W - 654L
1,515 Elo+
Solo
Mercury
Mercury
Møøsebane
Mercury
Level 56
God Stats
4W - 5L
1,545 SR
Queue Stats
108W - 121L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Storytymez
Baron Samedi
Level 38
God Stats
7W - 9L
1,592 SR
Queue Stats
92W - 100L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,455
675
9,028
3,788
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 1 / 4
11,755
840
12,597
14,945
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Self Pitty
Cthulhu
14
2 / 1 / 14
9,661
690
13,436
14,538
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,171
584
6,072
19,435
15,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Møøsebane
Mercury
12
3 / 6 / 0
8,703
622
6,482
11,419
4,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Storytymez
Baron Samedi
10
1 / 5 / 2
7,984
570
7,516
10,170
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
3
2
10
4
L
Mercury
Møøsebane
Mercury
3
6
0
0.5
W
11
1
4
13
W
Cthulhu
Self Pitty
Cthulhu
2
1
14
9
L
Baron Samedi
Storytymez
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,061
Damage
20,070
33,271
Taken
41,024
17,461
Mitigated
24,011
13,935
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
636
1,072
6,116
19,435
15,188
0
9,066
9,706
33,316
0
W
9,028
4,932
0
1,559
3,788
1,179
1,320
2,239
1,415
23,571
0
L
Mercury
Møøsebane
Mercury
6,482
2,512
0
616
11,419
4,290
0
6,586
4,443
0
23,784
W
12,597
6,966
0
7,259
14,945
6,653
616
5,445
9,248
0
47,237
W
Cthulhu
Self Pitty
Cthulhu
13,436
396
238
4,879
14,538
9,629
226
5,496
8,638
38,244
0
L
Baron Samedi
Storytymez
Baron Samedi
7,516
1,045
1,110
2,506
10,170
4,533
0
5,750
4,125
24,247
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
24,858
160
Minions Killed
132
10
Camps Cleared
2
841,738
Distance Traveled
693,687
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,171
584
61
4
1
257,292
4
W
Nu Wa
9,455
675
28
2
0
256,773
1
L
Mercury
8,703
622
40
3
0
251,200
1
W
Kali
11,755
840
72
5
8
290,099
0
W
Cthulhu
9,661
690
60
4
2
294,866
3
L
Baron Samedi
7,984
570
31
2
1
185,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role