Player Matchup

Chernobog
Chernobog
Demonic Fution
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,180 Elo+
Party 2
Fenrir
Fenrir
TheTrueJesta
Fenrir
Level 4
God Stats
3W - 8L
1,211 SR
Queue Stats
14W - 21L
1,180 Elo+
Party 2
Cthulhu
Cthulhu
x W00DY 95 x
Cthulhu
Level 102
God Stats
4W - 3L
1,363 SR
Queue Stats
15W - 30L
1,086 Elo+
Party 2
Team Averages
Level 54
1,358 SR
1,148 Elo+

VS

Team Averages
Level 78
1,407 SR
1,328 Elo+
Cernunnos
Cernunnos
AnbuGhost-00
Cernunnos
Level 49
God Stats
25W - 33L
1,359 SR
Queue Stats
29W - 36L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
OehlerFace
Baron Samedi
Level 126
God Stats
5W - 2L
1,542 SR
Queue Stats
70W - 90L
1,400 Elo+
Party 1
Mulan
Mulan
XxBustYourGunxX
Mulan
Level 60
God Stats
4W - 3L
1,321 SR
Queue Stats
18W - 24L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Demonic Fution
Chernobog
15
3 / 7 / 6
11,967
630
7,854
15,186
5,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
10 / 8 / 3
13,704
721
16,518
17,734
7,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
x W00DY 95 x
Cthulhu
15
2 / 4 / 8
11,787
620
12,404
20,541
26,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnbuGhost-00
Cernunnos
17
5 / 6 / 12
13,241
697
15,856
14,936
5,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OehlerFace
Baron Samedi
17
10 / 5 / 7
13,814
727
21,315
15,997
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 9
12,287
647
9,999
19,479
18,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
19
19
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnbuGhost-00
Cernunnos
5
6
12
1.83
L
Chernobog
Demonic Fution
Chernobog
3
7
6
0.86
W
Baron Samedi
OehlerFace
Baron Samedi
10
5
7
2.7
L
Fenrir
10
8
3
1.44
W
4
4
9
2.13
L
Cthulhu
x W00DY 95 x
Cthulhu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
47,170
53,461
Taken
50,412
39,833
Mitigated
30,854
5,396
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnbuGhost-00
Cernunnos
15,856
7,919
0
3,457
14,936
5,103
1,754
3,920
10,657
0
53,703
L
Chernobog
Demonic Fution
Chernobog
7,854
4,085
448
1,669
15,186
5,739
41
7,400
7,786
0
28,639
W
Baron Samedi
OehlerFace
Baron Samedi
21,315
2,348
2,727
6,849
15,997
6,973
1,153
5,232
10,399
48,479
0
L
Fenrir
16,518
4,819
0
0
17,734
7,152
156
7,862
9,872
0
37,038
W
9,999
1,486
0
3,984
19,479
18,778
548
3,768
15,200
9,073
31,220
L
Cthulhu
x W00DY 95 x
Cthulhu
12,404
122
978
2,301
20,541
26,942
93
8,617
11,924
40,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
39,342
161
Minions Killed
193
6
Camps Cleared
8
900,556
Distance Traveled
874,840
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,241
697
70
4
2
289,682
1
L
Chernobog
11,967
630
50
3
1
305,515
4
W
Baron Samedi
13,814
727
69
4
4
279,848
4
L
Fenrir
13,704
721
46
2
5
282,398
3
W
Mulan
12,287
647
54
3
2
305,310
2
L
Cthulhu
11,787
620
65
3
0
312,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role