Player Matchup

Hera
Hera
Silver III
Bilsy 94
Hera
Silver III
Level 127
God Stats
33W - 27L
1,574 SR
Queue Stats
701W - 711L
975 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
DominateYoGame--
Gilgamesh
Silver III
Level 125
God Stats
6W - 3L
1,696 SR
Queue Stats
405W - 431L
891 MMR
Solo
Chiron
Chiron
Silver III
Hunterwolf473
Chiron
Silver III
Level 89
God Stats
8W - 4L
1,652 SR
Queue Stats
19W - 27L
1,041 MMR
Solo
Athena
Athena
Bronze IV
Noticeme_Sethpai
Athena
Bronze IV
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 19L
863 MMR
Party 1
Bellona
Bellona
Silver III
TheWolfGenesis
Bellona
Silver III
Level 126
God Stats
5W - 0L
1,742 SR
Queue Stats
25W - 42L
943 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,633 SR
943 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,542 SR
1,068 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Chief_Thom
Bacchus
Silver III
Level 104
God Stats
0W - 1L
1,524 SR
Queue Stats
60W - 71L
915 MMR
Solo
Scylla
Scylla
Silver II
Cooblewooble
Scylla
Silver II
Level 160
God Stats
21W - 22L
1,569 SR
Queue Stats
318W - 338L
981 MMR
Solo
Hun Batz
Hun Batz
Silver III
SadBoyGann
Hun Batz
Silver III
Level 127
God Stats
4W - 5L
1,587 SR
Queue Stats
248W - 266L
924 MMR
Solo
Neith
Neith
Silver I
mackxattackx1994
Neith
Silver I
Level 124
God Stats
15W - 18L
1,529 SR
Queue Stats
693W - 703L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 0 / 0
3,612
722
664
1,552
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
5
1 / 0 / 0
3,513
703
307
2,817
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 1
3,613
723
2,371
2,895
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 0 / 1
3,624
725
755
2,257
749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,333
667
1,333
3,089
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioBastetYemoja

VS

Bans
GebArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
1 / 1 / 0
3,747
749
1,380
2,897
1,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Chief_Thom
Bacchus
4
0 / 1 / 0
3,099
620
839
3,242
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
6
0 / 0 / 0
3,336
667
600
1,346
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SadBoyGann
Hun Batz
1
0 / 0 / 0
2,452
490
0
0
0
5
0 / 1 / 0
3,059
612
2,265
1,798
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Hera
0
0
0
0
L
Bacchus
Chief_Thom
Bacchus
0
1
0
0
L
Scylla
0
0
0
0
W
Gilgamesh
1
0
0
1
W
1
0
1
1.5
W
1
0
1
1.5
L
Hun Batz
SadBoyGann
Hun Batz
0
0
0
0
W
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,430
Damage
5,084
12,610
Taken
9,283
3,929
Mitigated
3,812
6,987
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,380
83
0
1,228
2,897
1,881
0
0
2,897
0
13,782
W
Hera
664
92
0
703
1,552
392
15
600
952
16,928
0
L
Bacchus
Chief_Thom
Bacchus
839
65
93
1,019
3,242
1,351
0
566
2,676
6,375
0
L
Scylla
600
0
0
250
1,346
340
0
664
682
13,918
0
W
Gilgamesh
307
176
0
1,897
2,817
816
0
122
2,695
0
14,988
W
2,371
1,192
40
1,959
2,895
503
0
451
2,444
0
17,401
W
755
353
86
1,109
2,257
749
0
266
1,991
4,957
0
L
Hun Batz
SadBoyGann
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
1,333
557
0
1,193
3,089
1,469
0
0
3,089
0
12,249
L
2,265
1,223
0
766
1,798
240
0
189
1,609
0
14,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,695
Gold Earned
15,693
167
Minions Killed
100
0
Camps Cleared
0
458,683
Distance Traveled
365,651
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,747
749
33
7
0
96,862
0
W
Hera
3,612
722
35
7
0
97,804
2
L
Bacchus
3,099
620
20
4
0
102,255
0
L
Scylla
3,336
667
25
5
0
82,756
1
W
Gilgamesh
3,513
703
46
9
0
101,254
1
W
Chiron
3,613
723
39
8
0
87,760
2
W
Athena
3,624
725
11
2
0
99,820
3
L
Hun Batz
2,452
490
0
0
0
0
0
W
Bellona
3,333
667
36
7
0
72,045
0
L
Neith
3,059
612
22
4
0
83,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role