Player Matchup

Sol
Sol
Platinum II
BCMex
Sol
Platinum II
Level 105
God Stats
3W - 5L
1,503 SR
Queue Stats
65W - 58L
1,706 MMR
Solo
Osiris
Osiris
Platinum V
MaIIIN BOY
Osiris
Platinum V
Level 141
God Stats
34W - 32L
1,574 SR
Queue Stats
136W - 159L
1,427 MMR
Solo
Athena
Athena
Bronze III
sfgiantsfreak222
Athena
Bronze III
Level 91
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 3L
1,460 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,439 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,651 SR
1,420 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
JayDiorr
Chiron
Gold V
Level 108
God Stats
34W - 14L
1,696 SR
Queue Stats
77W - 65L
1,378 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Play Boy SDW
Cu Chulainn
Bronze III
Level 120
God Stats
15W - 9L
1,756 SR
Queue Stats
73W - 56L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BCMex
Sol
13
0 / 8 / 1
9,081
568
8,825
23,424
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
MaIIIN BOY
Osiris
13
3 / 10 / 1
9,691
606
13,095
20,885
20,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 6 / 1
9,808
613
8,309
26,564
29,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
BastetGebFenrirCabrakanAchilles

VS

Bans
GilgameshAphroditeDanzaburouPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 3 / 16
12,287
768
19,492
11,761
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
JayDiorr
Chiron
17
14 / 0 / 9
12,725
795
27,790
13,835
5,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Play Boy SDW
Cu Chulainn
15
4 / 1 / 16
11,337
709
13,612
20,022
15,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
4
Kills
24
24
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
3
16
4.67
L
Sol
BCMex
Sol
0
8
1
0.06
W
Chiron
JayDiorr
Chiron
14
0
9
18.5
L
Osiris
MaIIIN BOY
Osiris
3
10
1
0.35
W
Cu Chulainn
Play Boy SDW
Cu Chulainn
4
1
16
12
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
60,894
70,873
Taken
45,618
57,645
Mitigated
26,300
10,428
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,492
1,588
0
2,895
11,761
4,605
724
5,031
6,730
52,618
0
L
Sol
BCMex
Sol
8,825
1,139
0
6,464
23,424
7,212
301
7,112
15,612
48,259
2,876
W
Chiron
JayDiorr
Chiron
27,790
12,957
1,637
7,581
13,835
5,934
1,942
6,265
7,570
0
56,819
L
Osiris
MaIIIN BOY
Osiris
13,095
1,981
0
1,365
20,885
20,580
0
5,385
14,799
6,118
20,318
W
Cu Chulainn
Play Boy SDW
Cu Chulainn
13,612
4,892
727
5,212
20,022
15,761
603
9,027
10,995
227
43,700
L
8,309
1,058
234
2,365
26,564
29,853
0
6,200
19,301
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
36,349
152
Minions Killed
193
4
Camps Cleared
10
805,937
Distance Traveled
902,361
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,287
768
75
5
7
276,988
1
L
Sol
9,081
568
86
5
3
255,647
5
W
Chiron
12,725
795
63
4
0
289,599
1
L
Osiris
9,691
606
29
2
0
264,443
0
W
Cu Chulainn
11,337
709
55
3
3
335,774
4
L
Athena
9,808
613
37
2
1
285,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role