Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CARMES1
Poseidon
Level 103
God Stats
6W - 6L
1,773 SR
Queue Stats
190W - 185L
1,493 Elo+
Party 2
Ganesha
Ganesha
Hiro2121
Ganesha
Level 127
God Stats
2W - 0L
1,812 SR
Queue Stats
299W - 270L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Vichos
Danzaburou
Level 129
God Stats
5W - 11L
1,438 SR
Queue Stats
277W - 259L
1,471 Elo+
Party 2
Ullr
Ullr
Yair19283746
Ullr
Level 129
God Stats
2W - 0L
1,752 SR
Queue Stats
297W - 275L
1,482 Elo+
Party 2
Team Averages
Level 129
1,655 SR
1,484 Elo+

VS

Team Averages
Level 119
1,522 SR
1,496 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bl4s_4F
Chaac
Level 93
God Stats
62W - 54L
1,589 SR
Queue Stats
191W - 206L
1,482 Elo+
Party 1
Fenrir
Fenrir
CherryTreez
Fenrir
Level 129
God Stats
4W - 4L
1,549 SR
Queue Stats
123W - 128L
1,484 Elo+
Solo
Anhur
Anhur
RdvR_010
Anhur
Level 107
God Stats
4W - 8L
1,410 SR
Queue Stats
320W - 311L
1,464 Elo+
Solo
Anubis
Anubis
darirukun
Anubis
Level 157
God Stats
1W - 1L
1,563 SR
Queue Stats
98W - 58L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 3 / 3
9,183
510
9,871
10,972
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
CARMES1
Poseidon
15
2 / 3 / 0
8,883
494
2,840
6,227
2,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Hiro2121
Ganesha
13
0 / 0 / 12
7,640
424
6,767
13,897
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Vichos
Danzaburou
15
9 / 0 / 4
10,025
557
12,343
9,844
3,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 7
7,516
418
6,809
7,267
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 3
7,495
416
4,620
12,905
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Bl4s_4F
Chaac
14
3 / 2 / 0
8,909
495
6,392
10,710
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
0 / 7 / 1
7,324
407
6,154
16,558
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
RdvR_010
Anhur
14
0 / 3 / 0
8,222
457
3,999
8,012
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
darirukun
Anubis
12
4 / 5 / 0
8,201
456
7,559
10,505
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
8
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
3
3
3.17
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Chaac
Bl4s_4F
Chaac
3
2
0
1.5
W
Poseidon
CARMES1
Poseidon
2
3
0
0.67
L
Fenrir
0
7
1
0.07
W
Ganesha
Hiro2121
Ganesha
0
0
12
6
L
Anhur
RdvR_010
Anhur
0
3
0
0
W
Danzaburou
Vichos
Danzaburou
9
0
4
11
W
1
2
7
2.25
L
Anubis
darirukun
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
28,724
48,207
Taken
58,690
25,083
Mitigated
28,862
10,639
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,871
2,996
0
3,841
10,972
3,236
0
4,316
6,610
0
57,817
L
Cerberus
 
Cerberus
4,620
136
399
3,108
12,905
9,888
242
2,669
9,770
25,170
0
L
Chaac
Bl4s_4F
Chaac
6,392
267
0
4,565
10,710
9,614
806
1,791
8,708
0
49,472
W
Poseidon
CARMES1
Poseidon
2,840
281
0
1,957
6,227
2,725
0
0
5,786
56,243
0
L
Fenrir
6,154
1,426
0
5,303
16,558
4,131
0
1,933
14,176
0
44,991
W
Ganesha
Hiro2121
Ganesha
6,767
1,077
0
1,599
13,897
12,989
0
2,791
11,106
35,784
0
L
Anhur
RdvR_010
Anhur
3,999
1,725
0
2,360
8,012
2,164
504
1,574
6,267
0
54,602
W
Danzaburou
Vichos
Danzaburou
12,343
6,211
0
1,975
9,844
3,372
1,020
2,289
7,463
0
62,500
W
6,809
2,701
0
1,267
7,267
2,761
485
2,941
4,280
0
38,182
L
Anubis
darirukun
Anubis
7,559
441
0
1,831
10,505
3,065
531
888
9,197
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
40,151
453
Minions Killed
409
0
Camps Cleared
0
1,744,875
Distance Traveled
1,598,460
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,183
510
94
5
0
388,632
11
L
Cerberus
7,495
416
62
3
0
355,411
5
L
Chaac
8,909
495
99
6
0
343,475
9
W
Poseidon
8,883
494
115
6
0
337,469
0
L
Fenrir
7,324
407
76
4
0
324,821
8
W
Ganesha
7,640
424
20
1
0
348,200
7
L
Anhur
8,222
457
112
6
0
273,089
6
W
Danzaburou
10,025
557
132
7
0
341,867
5
W
Ullr
7,516
418
92
5
0
328,707
5
L
Anubis
8,201
456
60
3
0
301,664
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role