Player Matchup

Vulcan
Vulcan
CeskaPojistovna
Vulcan
Level 45
God Stats
1W - 1L
1,482 SR
Queue Stats
93W - 61L
1,574 Elo+
Party 2
Arachne
Arachne
DetoreMore
Arachne
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,522 Elo+
Party 2
Tyr
Tyr
DetoxCZ
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoxitCZ
Morgan Le Fay
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 84L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
Tëxx
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,506 Elo+
Party 2
Team Averages
Level 76
1,496 SR
1,550 Elo+

VS

Team Averages
Level 96
1,649 SR
1,576 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
I_Antik_l
Medusa
Level 158
God Stats
5W - 2L
1,780 SR
Queue Stats
347W - 236L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
RastaGonzo
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,499 Elo+
Party 1
Neith
Neith
rachousauvage
Neith
Level 24
God Stats
4W - 1L
1,919 SR
Queue Stats
97W - 46L
1,645 Elo+
Party 1
Da Ji
Da Ji
x-Rayonne-x
Da Ji
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
71W - 37L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 20
12,736
796
32,750
16,054
16,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
DetoreMore
Arachne
19
7 / 3 / 16
11,510
719
8,227
16,876
9,107
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
16
1 / 4 / 15
10,069
629
5,198
20,240
30,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
NoxitCZ
Morgan Le Fay
20
8 / 3 / 17
12,332
771
15,199
15,650
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Tëxx
Cernunnos
19
8 / 4 / 14
11,947
747
16,567
17,707
8,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 4 / 11
12,127
758
30,325
25,317
37,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
I_Antik_l
Medusa
17
5 / 6 / 7
10,778
674
16,018
14,731
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
RastaGonzo
Danzaburou
15
0 / 6 / 7
9,063
566
5,748
15,209
7,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
5 / 7 / 6
11,014
688
15,247
16,040
7,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 9 / 7
10,387
649
6,810
15,602
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
32
Kills
17
17
Deaths
32
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
11
2.38
W
8
3
20
6
W
Arachne
DetoreMore
Arachne
7
3
16
5
W
Tyr
1
4
15
2.13
L
Medusa
I_Antik_l
Medusa
5
6
7
1.42
W
Morgan Le Fay
NoxitCZ
Morgan Le Fay
8
3
17
5.5
L
Danzaburou
RastaGonzo
Danzaburou
0
6
7
0.58
W
Cernunnos
Tëxx
Cernunnos
8
4
14
3.75
L
5
7
6
1.14
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,941
Damage
74,148
86,527
Taken
86,899
72,668
Mitigated
66,734
32,150
Healing
28,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
30,325
619
2,975
7,672
25,317
37,247
187
10,298
15,019
57,710
0
W
32,750
8,482
3,570
3,368
16,054
16,079
1,051
5,614
9,783
65,661
0
W
Arachne
DetoreMore
Arachne
8,227
4,119
2,099
4,504
16,876
9,107
696
4,921
11,609
0
12,223
W
Tyr
5,198
1,242
1,201
2,798
20,240
30,268
249
3,742
15,939
0
10,051
L
Medusa
I_Antik_l
Medusa
16,018
5,467
1,889
2,043
14,731
7,001
200
8,868
5,863
0
40,542
W
Morgan Le Fay
NoxitCZ
Morgan Le Fay
15,199
1,150
2,751
3,311
15,650
8,289
806
6,162
9,224
33,688
0
L
Danzaburou
RastaGonzo
Danzaburou
5,748
1,887
1,329
3,498
15,209
7,011
742
9,902
5,307
0
22,442
W
Cernunnos
Tëxx
Cernunnos
16,567
9,253
4,072
4,476
17,707
8,925
2,934
7,498
9,647
0
37,684
L
15,247
4,720
1,421
3,045
16,040
7,996
942
9,978
6,062
0
31,330
L
6,810
532
2,155
2,498
15,602
7,479
272
8,903
6,699
0
10,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
53,369
164
Minions Killed
232
0
Camps Cleared
0
1,517,726
Distance Traveled
1,305,583
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,127
758
71
4
0
302,183
0
W
Vulcan
12,736
796
61
4
0
335,032
1
W
Arachne
11,510
719
6
0
0
311,548
0
W
Tyr
10,069
629
2
0
0
289,536
0
L
Medusa
10,778
674
59
4
0
283,895
3
W
Morgan Le Fay
12,332
771
51
3
0
303,892
0
L
Danzaburou
9,063
566
37
2
0
252,348
0
W
Cernunnos
11,947
747
44
3
0
277,718
0
L
Neith
11,014
688
50
3
0
231,210
1
L
Da Ji
10,387
649
15
1
0
235,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role