Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Crypto01
Bacchus
Level 139
God Stats
8W - 6L
1,635 SR
Queue Stats
280W - 224L
1,613 Elo+
Party 2
Ullr
Ullr
tensotinso
Ullr
Level 144
God Stats
5W - 6L
1,516 SR
Queue Stats
388W - 292L
1,632 Elo+
Party 2
Team Averages
Level 147
1,550 SR
1,581 Elo+

VS

Team Averages
Level 71
1,449 SR
1,372 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SadSatann
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
werback
Sun Wukong
Level 22
God Stats
0W - 5L
1,346 SR
Queue Stats
3W - 15L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 6
6,324
632
5,300
5,626
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Crypto01
Bacchus
11
2 / 0 / 7
7,569
757
7,982
8,464
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
7 / 0 / 2
7,875
788
5,308
2,422
1,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 1
6,465
647
3,904
5,124
2,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SadSatann
Chernobog
9
0 / 6 / 3
5,792
579
2,897
8,722
3,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
werback
Sun Wukong
10
1 / 1 / 2
6,054
605
4,058
7,654
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
6
1
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Bacchus
Crypto01
Bacchus
2
0
7
5.5
L
Chernobog
SadSatann
Chernobog
0
6
3
0.25
W
7
0
2
8
L
Sun Wukong
werback
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
10,859
16,512
Taken
21,500
12,727
Mitigated
10,806
6,195
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,300
380
511
1,646
5,626
1,987
0
1,918
3,530
20,172
0
L
Kukulkan
 
Kukulkan
3,904
254
0
758
5,124
2,091
0
3,817
1,115
25,816
0
W
Bacchus
Crypto01
Bacchus
7,982
1,033
183
3,175
8,464
9,714
14
2,255
5,792
18,988
0
L
Chernobog
SadSatann
Chernobog
2,897
1,336
108
1,122
8,722
3,302
15
5,182
3,318
0
12,543
W
5,308
2,607
0
680
2,422
1,026
1,178
331
2,023
0
22,568
L
Sun Wukong
werback
Sun Wukong
4,058
323
271
2,624
7,654
5,413
0
3,846
3,608
0
6,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
18,311
106
Minions Killed
93
6
Camps Cleared
3
550,328
Distance Traveled
541,417
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,324
632
35
4
3
168,231
3
L
Kukulkan
6,465
647
53
5
1
178,701
3
W
Bacchus
7,569
757
20
2
1
203,506
3
L
Chernobog
5,792
579
22
2
0
166,454
0
W
Ullr
7,875
788
51
5
2
178,591
3
L
Sun Wukong
6,054
605
18
2
2
196,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role