Player Matchup

Osiris
Osiris
Platinum V
Aléjandrö
Osiris
Platinum V
Level 107
God Stats
1W - 0L
1,628 SR
Queue Stats
10W - 3L
1,960 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,628 SR
1,960 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,435 SR
1,476 MMR
Anubis
Anubis
Gold III
Jojihe
Anubis
Gold III
Level 132
God Stats
8W - 23L
1,435 SR
Queue Stats
37W - 62L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
9 / 5 / 0
12,939
924
14,016
19,610
16,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HadesAh Muzen CabSetSolKali

VS

Bans
UllrCamazotzChronosBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jojihe
Anubis
17
5 / 9 / 0
11,843
846
9,907
15,283
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
9
Kills
5
5
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
5
0
1.8
L
Anubis
Jojihe
Anubis
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
9,907
19,610
Taken
15,283
16,093
Mitigated
4,669
3,148
Healing
2,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,016
3,877
0
3,148
19,610
16,093
1,710
10,169
9,441
621
76,141
L
Anubis
Jojihe
Anubis
9,907
937
0
2,238
15,283
4,669
31
577
14,706
57,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,939
Gold Earned
11,843
132
Minions Killed
113
6
Camps Cleared
7
271,636
Distance Traveled
220,494
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,939
924
132
9
6
271,636
3
L
Anubis
11,843
846
113
8
7
220,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role