Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ForecastCrowd49
Chaac
Level 6
God Stats
12W - 4L
1,906 SR
Queue Stats
56W - 29L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
Jessig68
Ao Kuang
Level 153
God Stats
1W - 0L
1,579 SR
Queue Stats
63W - 40L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
Quinneyl
Ah Puch
Level 97
God Stats
14W - 2L
1,710 SR
Queue Stats
59W - 32L
1,626 Elo+
Party 1
Hachiman
Hachiman
TheCleese
Hachiman
Level 160
God Stats
5W - 0L
1,637 SR
Queue Stats
67W - 45L
1,638 Elo+
Party 1
Team Averages
Level 96
1,666 SR
1,620 Elo+

VS

Team Averages
Level 54
1,494 SR
1,415 Elo+
Nu Wa
Nu Wa
Fragments0fAsh
Nu Wa
Level 43
God Stats
13W - 20L
1,496 SR
Queue Stats
230W - 240L
1,498 Elo+
Solo
Charybdis
Charybdis
Frostterxx
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,477 Elo+
Solo
Fenrir
Fenrir
chocapic_91
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,325 Elo+
Party 2
Fafnir
Fafnir
clar_39
Fafnir
Level 147
God Stats
0W - 1L
1,512 SR
Queue Stats
32W - 38L
1,417 Elo+
Party 2
Artemis
Artemis
xN3F4RI0U5x
Artemis
Level 33
God Stats
137W - 112L
1,464 SR
Queue Stats
192W - 203L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 3 / 13
11,856
1,078
13,548
9,894
3,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 22
10,809
983
14,321
18,846
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Jessig68
Ao Kuang
18
17 / 2 / 12
12,573
1,143
13,033
12,355
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Quinneyl
Ah Puch
19
2 / 0 / 34
11,819
1,074
25,359
5,101
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
TheCleese
Hachiman
19
8 / 1 / 23
12,922
1,175
20,664
8,852
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
12,023
1,093
16,129
7,368
3,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Frostterxx
Charybdis
16
0 / 7 / 9
9,719
884
10,231
21,307
7,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
16
3 / 16 / 6
10,496
954
9,850
26,607
20,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
clar_39
Fafnir
16
1 / 12 / 8
10,471
952
7,517
30,937
40,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
xN3F4RI0U5x
Artemis
15
0 / 5 / 3
8,758
796
4,073
6,500
2,196
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
39
41
Kills
10
10
Deaths
41
104
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
3
13
5.83
W
3
4
22
3.5
L
6
1
3
7.5
L
Charybdis
Frostterxx
Charybdis
0
7
9
0.64
W
Ao Kuang
Jessig68
Ao Kuang
17
2
12
11.5
W
Ah Puch
Quinneyl
Ah Puch
2
0
34
19
W
Hachiman
TheCleese
Hachiman
8
1
23
19.5
L
Fenrir
3
16
6
0.38
L
Fafnir
clar_39
Fafnir
1
12
8
0.42
L
Artemis
xN3F4RI0U5x
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,925
Damage
47,800
55,048
Taken
92,719
27,011
Mitigated
74,125
17,945
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,548
3,635
0
5,114
9,894
3,744
0
4,630
5,182
0
22,753
W
14,321
3,025
0
5,331
18,846
12,944
0
7,969
10,506
0
26,276
L
16,129
4,547
0
348
7,368
3,380
0
3,621
3,593
52,112
0
L
Charybdis
Frostterxx
Charybdis
10,231
4,274
0
0
21,307
7,798
0
8,407
12,493
0
19,836
W
Ao Kuang
Jessig68
Ao Kuang
13,033
2,750
0
3,234
12,355
4,890
0
4,688
7,549
31,566
0
W
Ah Puch
Quinneyl
Ah Puch
25,359
702
0
920
5,101
2,114
0
2,726
2,375
52,482
0
W
Hachiman
TheCleese
Hachiman
20,664
14,195
0
3,346
8,852
3,319
0
3,833
4,865
0
58,721
L
Fenrir
9,850
2,642
0
683
26,607
20,251
0
12,432
13,971
1,124
16,513
L
Fafnir
clar_39
Fafnir
7,517
1,898
77
1,292
30,937
40,500
0
11,391
19,164
17,409
0
L
Artemis
xN3F4RI0U5x
Artemis
4,073
1,423
0
0
6,500
2,196
0
2,541
3,959
0
8,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
51,467
229
Minions Killed
161
12
Camps Cleared
3
1,014,509
Distance Traveled
812,788
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,856
1,078
16
1
3
202,186
1
W
Chaac
10,809
983
24
2
0
208,639
0
L
Nu Wa
12,023
1,093
80
7
1
164,755
1
L
Charybdis
9,719
884
42
4
0
190,116
0
W
Ao Kuang
12,573
1,143
46
4
4
199,752
0
W
Ah Puch
11,819
1,074
54
5
0
209,798
0
W
Hachiman
12,922
1,175
89
8
5
194,134
0
L
Fenrir
10,496
954
13
1
0
198,716
0
L
Fafnir
10,471
952
18
2
0
180,586
0
L
Artemis
8,758
796
8
1
2
78,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role