Player Matchup

Jormungandr
Jormungandr
ACHİLLES
Jormungandr
Level 147
God Stats
3W - 0L
1,550 SR
Queue Stats
135W - 136L
1,480 Elo+
Party 3
Geb
Geb
Chompadelic
Geb
Level 122
God Stats
2W - 1L
1,653 SR
Queue Stats
86W - 75L
1,527 Elo+
Party 2
Ares
Ares
IIxLORDKAOSxII
Ares
Level 159
God Stats
2W - 0L
1,618 SR
Queue Stats
59W - 52L
1,516 Elo+
Party 3
Bastet
Bastet
PrimadonnaShelb
Bastet
Level 138
God Stats
1W - 3L
1,322 SR
Queue Stats
35W - 40L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
SOYTARIIITR
Kukulkan
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 4L
1,787 Elo+
Party 3
Team Averages
Level 116
1,569 SR
1,559 Elo+

VS

Team Averages
Level 88
1,482 SR
1,584 Elo+
Fenrir
Fenrir
Cyrenai
Fenrir
Level 149
God Stats
0W - 1L
1,530 SR
Queue Stats
45W - 38L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
DrunkJurgen
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
Ir0nBakasura
Heimdallr
Level 128
God Stats
1W - 2L
1,473 SR
Queue Stats
141W - 107L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
XsixtoX
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,594 Elo+
Solo
Cthulhu
Cthulhu
bonzaichik
Cthulhu
Level 37
God Stats
1W - 3L
1,408 SR
Queue Stats
118W - 80L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACHİLLES
Jormungandr
20
9 / 4 / 27
12,910
807
21,032
19,483
25,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 38
13,444
840
18,854
21,160
30,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 6 / 18
12,601
788
14,459
25,103
38,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
15 / 4 / 16
12,631
789
24,148
19,648
10,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SOYTARIIITR
Kukulkan
19
8 / 7 / 21
12,578
786
21,885
14,499
9,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cyrenai
Fenrir
20
12 / 8 / 8
12,746
797
18,024
23,651
29,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
DrunkJurgen
Hun Batz
14
1 / 13 / 11
9,203
575
14,242
17,313
8,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ir0nBakasura
Heimdallr
18
4 / 11 / 14
11,105
694
21,325
19,186
10,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
XsixtoX
Cabrakan
17
2 / 8 / 12
9,841
615
8,703
22,192
37,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
bonzaichik
Cthulhu
20
4 / 6 / 14
12,076
755
16,108
29,452
36,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
82
46
Kills
23
23
Deaths
46
120
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ACHİLLES
Jormungandr
9
4
27
5.63
W
4
2
38
11.5
L
Fenrir
Cyrenai
Fenrir
12
8
8
2
L
Hun Batz
DrunkJurgen
Hun Batz
1
13
11
0.5
W
10
6
18
3.17
L
Heimdallr
Ir0nBakasura
Heimdallr
4
11
14
1
W
15
4
16
5.75
W
Kukulkan
SOYTARIIITR
Kukulkan
8
7
21
2.64
L
Cabrakan
XsixtoX
Cabrakan
2
8
12
1
L
Cthulhu
bonzaichik
Cthulhu
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,378
Damage
78,402
99,893
Taken
111,794
113,901
Mitigated
122,423
25,124
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ACHİLLES
Jormungandr
21,032
4,052
3,642
2,663
19,483
25,954
766
4,260
14,852
48,814
0
W
18,854
1,639
856
3,900
21,160
30,166
267
5,638
15,338
40,303
0
L
Fenrir
Cyrenai
Fenrir
18,024
5,175
1,221
4,304
23,651
29,413
0
14,347
9,304
2,622
29,054
L
Hun Batz
DrunkJurgen
Hun Batz
14,242
1,873
0
0
17,313
8,381
0
12,358
4,955
0
24,614
W
14,459
665
0
950
25,103
38,132
516
6,989
17,749
18,126
0
L
Heimdallr
Ir0nBakasura
Heimdallr
21,325
11,461
0
1,523
19,186
10,067
0
15,276
3,910
0
42,165
W
24,148
6,290
1,852
7,173
19,648
10,562
2,579
4,452
14,153
0
32,548
W
Kukulkan
SOYTARIIITR
Kukulkan
21,885
3,781
2,431
1,657
14,499
9,087
1,194
4,186
10,039
36,733
0
L
Cabrakan
XsixtoX
Cabrakan
8,703
1,015
1,238
3,103
22,192
37,798
116
16,852
5,340
14,772
0
L
Cthulhu
bonzaichik
Cthulhu
16,108
1,274
2,901
10,768
29,452
36,764
0
17,397
12,055
32,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,164
Gold Earned
54,971
157
Minions Killed
146
0
Camps Cleared
0
1,447,808
Distance Traveled
1,205,531
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,910
807
69
4
0
259,855
4
W
Geb
13,444
840
23
1
0
365,233
0
L
Fenrir
12,746
797
33
2
0
240,828
1
L
Hun Batz
9,203
575
21
1
0
236,032
0
W
Ares
12,601
788
10
1
0
245,631
3
L
Heimdallr
11,105
694
47
3
0
201,844
0
W
Bastet
12,631
789
18
1
0
342,279
0
W
Kukulkan
12,578
786
37
2
0
234,810
0
L
Cabrakan
9,841
615
10
1
0
245,319
0
L
Cthulhu
12,076
755
35
2
0
281,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role