Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LuxSephiram
Ra
Level 46
God Stats
6W - 3L
1,668 SR
Queue Stats
29W - 33L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
txtinput
Kuzenbo
Level 101
God Stats
2W - 0L
1,708 SR
Queue Stats
180W - 168L
1,582 Elo+
Solo
Team Averages
Level 102
1,625 SR
1,520 Elo+

VS

Team Averages
Level 22
1,431 SR
1,187 Elo+
Ra
Ra
CrypticHighlive
Ra
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,030 Elo+
Party 1
Fenrir
Fenrir
Parasi7
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,030 Elo+
Party 1
Sylvanus
Sylvanus
oOBEANOo91
Sylvanus
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
7 / 1 / 9
7,454
932
9,408
5,418
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 2 / 8
7,815
977
10,388
5,750
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
txtinput
Kuzenbo
10
1 / 1 / 15
7,071
884
5,243
8,015
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,332
792
5,187
8,900
3,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Parasi7
Fenrir
8
0 / 6 / 3
5,541
693
2,096
9,245
3,306
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
oOBEANOo91
Sylvanus
8
1 / 5 / 2
6,096
762
2,911
11,887
7,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
16
Kills
3
4
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
9
11.5
L
2
5
2
0.6
W
8
2
8
6
L
Fenrir
Parasi7
Fenrir
0
6
3
0.25
L
Sylvanus
oOBEANOo91
Sylvanus
1
5
2
0.4
W
Kuzenbo
txtinput
Kuzenbo
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
10,194
19,183
Taken
30,032
14,431
Mitigated
14,181
7,931
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,408
4,582
493
1,848
5,418
2,640
1,617
2,565
2,853
0
26,817
L
5,187
533
495
1,358
8,900
3,377
0
4,934
3,650
26,452
0
W
10,388
969
1,369
2,080
5,750
2,373
772
1,886
3,864
28,946
0
L
Fenrir
Parasi7
Fenrir
2,096
442
378
1,054
9,245
3,306
0
4,257
4,605
0
6,236
L
Sylvanus
oOBEANOo91
Sylvanus
2,911
811
898
1,563
11,887
7,498
0
5,748
5,537
6,199
0
W
Kuzenbo
txtinput
Kuzenbo
5,243
2,555
0
2,141
8,015
9,418
173
3,744
4,271
6,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
17,969
94
Minions Killed
62
4
Camps Cleared
0
472,373
Distance Traveled
399,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,454
932
43
5
3
154,627
0
L
Ra
6,332
792
46
6
0
143,862
0
W
Ra
7,815
977
48
6
0
154,039
3
L
Fenrir
5,541
693
10
1
0
143,256
0
L
Sylvanus
6,096
762
6
1
0
112,597
0
W
Kuzenbo
7,071
884
3
0
1
163,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role