Player Matchup

Neith
Neith
InpureD
Neith
Level 31
God Stats
1W - 3L
1,537 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Discordia
Discordia
SugarEddie
Discordia
Level 153
God Stats
7W - 4L
1,666 SR
Queue Stats
158W - 90L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealHirbel
Gilgamesh
Level 87
God Stats
7W - 7L
1,598 SR
Queue Stats
211W - 156L
1,580 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,492 Elo+

VS

Team Averages
Level 70
1,476 SR
1,582 Elo+
Ra
Ra
CountryMan966
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
GrannyBasher69
Medusa
Level 109
God Stats
1W - 7L
1,231 SR
Queue Stats
166W - 107L
1,746 Elo+
Solo
Gilgamesh
Gilgamesh
Persekutor
Gilgamesh
Level 93
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
InpureD
Neith
14
9 / 1 / 12
11,001
786
9,179
7,682
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SugarEddie
Discordia
15
11 / 2 / 7
10,918
780
16,738
6,016
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheRealHirbel
Gilgamesh
14
2 / 1 / 19
10,859
776
9,552
13,860
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,954
568
2,905
10,701
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 2
8,762
626
6,289
14,518
7,384
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Persekutor
Gilgamesh
12
1 / 8 / 3
8,897
636
6,808
18,229
15,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
4
4
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
2
6
2
0.5
W
Neith
InpureD
Neith
9
1
12
15
L
Gilgamesh
Persekutor
Gilgamesh
1
8
3
0.31
W
Discordia
SugarEddie
Discordia
11
2
7
7.25
W
Gilgamesh
TheRealHirbel
Gilgamesh
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
16,002
27,558
Taken
43,448
20,688
Mitigated
26,175
9,644
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
904
569
760
10,701
3,650
0
4,056
6,363
12,385
0
L
6,289
2,876
0
749
14,518
7,384
0
4,457
9,665
0
37,014
W
Neith
InpureD
Neith
9,179
3,668
0
2,537
7,682
3,736
670
1,054
6,628
0
27,367
L
Gilgamesh
Persekutor
Gilgamesh
6,808
1,815
571
4,440
18,229
15,141
0
7,361
10,314
0
15,704
W
Discordia
SugarEddie
Discordia
16,738
1,292
84
1,851
6,016
1,988
1,196
176
5,840
42,671
0
W
Gilgamesh
TheRealHirbel
Gilgamesh
9,552
1,809
690
4,482
13,860
14,964
350
2,412
11,448
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
25,613
141
Minions Killed
96
7
Camps Cleared
5
797,806
Distance Traveled
621,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,954
568
22
2
0
167,782
0
L
Medusa
8,762
626
53
4
4
214,801
1
W
Neith
11,001
786
43
3
2
242,694
1
L
Gilgamesh
8,897
636
21
2
1
238,761
2
W
Discordia
10,918
780
67
5
1
263,293
1
W
Gilgamesh
10,859
776
31
2
4
291,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role