Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Battousay17
Tsukuyomi
Level 109
God Stats
4W - 9L
1,396 SR
Queue Stats
80W - 82L
1,436 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rahvok
Ah Muzen Cab
Level 43
God Stats
0W - 3L
1,311 SR
Queue Stats
22W - 33L
1,425 Elo+
Solo
The Morrigan
The Morrigan
Snillok
The Morrigan
Level 149
God Stats
2W - 9L
1,217 SR
Queue Stats
132W - 138L
1,455 Elo+
Solo
Fenrir
Fenrir
xLeosellx
Fenrir
Level 159
God Stats
0W - 2L
1,291 SR
Queue Stats
95W - 103L
1,445 Elo+
Solo
Team Averages
Level 124
1,343 SR
1,452 Elo+

VS

Team Averages
Level 111
1,606 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jumbalaca
Ymir
Level 102
God Stats
2W - 0L
1,730 SR
Queue Stats
91W - 86L
1,487 Elo+
Party 1
Neith
Neith
TwoNever1
Neith
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,341 Elo+
Solo
Fenrir
Fenrir
dadgameplay
Fenrir
Level 124
God Stats
5W - 8L
1,351 SR
Queue Stats
228W - 235L
1,486 Elo+
Party 1
Ravana
Ravana
estevoo
Ravana
Level 143
God Stats
5W - 0L
1,951 SR
Queue Stats
142W - 138L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 1
7,444
620
3,816
4,534
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Battousay17
Tsukuyomi
9
2 / 5 / 1
6,016
501
4,325
9,257
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Rahvok
Ah Muzen Cab
11
0 / 4 / 0
6,454
538
2,402
5,422
1,361
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Snillok
The Morrigan
9
0 / 0 / 1
5,873
489
2,622
3,786
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xLeosellx
Fenrir
6
0 / 10 / 1
4,857
405
2,605
9,664
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 2
6,619
552
1,161
3,876
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
1 / 1 / 5
6,432
536
3,018
7,086
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TwoNever1
Neith
13
4 / 0 / 2
7,890
658
3,561
4,211
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
12
6 / 2 / 1
7,111
593
2,585
8,169
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
estevoo
Ravana
13
10 / 2 / 3
8,147
679
10,658
7,334
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
21
21
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
1
1.75
W
Sol
 
Sol
0
0
2
1
L
Tsukuyomi
Battousay17
Tsukuyomi
2
5
1
0.5
W
Ymir
1
1
5
3.5
L
Ah Muzen Cab
Rahvok
Ah Muzen Cab
0
4
0
0
L
The Morrigan
Snillok
The Morrigan
0
0
1
0.5
W
Neith
TwoNever1
Neith
4
0
2
5
W
Fenrir
6
2
1
3.25
W
Ravana
estevoo
Ravana
10
2
3
5.75
L
Fenrir
xLeosellx
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
20,983
32,663
Taken
30,676
11,440
Mitigated
14,558
7,021
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,816
418
0
440
4,534
1,675
0
763
3,729
42,413
0
W
Sol
 
Sol
1,161
148
0
2,649
3,876
1,404
1,972
1,111
2,765
39,961
5,094
L
Tsukuyomi
Battousay17
Tsukuyomi
4,325
1,193
0
2,909
9,257
2,885
207
1,436
7,635
0
28,252
W
Ymir
3,018
1,004
0
1,851
7,086
5,148
0
1,798
5,288
15,580
0
L
Ah Muzen Cab
Rahvok
Ah Muzen Cab
2,402
733
0
793
5,422
1,361
168
899
4,523
0
43,677
L
The Morrigan
Snillok
The Morrigan
2,622
789
0
1,658
3,786
1,497
111
1,036
2,707
20,243
1,114
W
Neith
TwoNever1
Neith
3,561
1,907
0
1,390
4,211
1,132
524
452
3,759
0
40,854
W
Fenrir
2,585
226
0
3,332
8,169
2,744
0
1,604
6,565
0
31,888
W
Ravana
estevoo
Ravana
10,658
3,507
0
2,513
7,334
4,130
15
359
6,705
0
50,004
L
Fenrir
xLeosellx
Fenrir
2,605
1,005
0
1,221
9,664
4,022
611
0
9,133
0
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
36,199
309
Minions Killed
375
0
Camps Cleared
0
1,189,319
Distance Traveled
1,165,226
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,444
620
90
8
0
227,696
1
W
Sol
6,619
552
96
8
0
261,047
6
L
Tsukuyomi
6,016
501
61
5
0
270,418
6
W
Ymir
6,432
536
23
2
0
248,754
4
L
Ah Muzen Cab
6,454
538
97
8
0
215,643
5
L
The Morrigan
5,873
489
40
3
0
242,868
5
W
Neith
7,890
658
106
9
0
205,996
3
W
Fenrir
7,111
593
58
5
0
222,576
1
W
Ravana
8,147
679
92
8
0
226,853
2
L
Fenrir
4,857
405
21
2
0
232,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role