Player Matchup

Ymir
Ymir
Da-Bogey
Ymir
Level 10
God Stats
2W - 7L
1,398 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 2
Nemesis
Nemesis
GingyJutsu
Nemesis
Level 65
God Stats
2W - 4L
1,386 SR
Queue Stats
194W - 168L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatKidCroce
Gilgamesh
Level 157
God Stats
12W - 13L
1,568 SR
Queue Stats
1,077W - 934L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
backtonovember
Danzaburou
Level 6
God Stats
3W - 1L
1,396 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
smut-nut
Raijin
Level 35
God Stats
3W - 7L
1,144 SR
Queue Stats
120W - 117L
1,440 Elo+
Party 2
Team Averages
Level 55
1,378 SR
1,453 Elo+

VS

Team Averages
Level 103
1,643 SR
1,638 Elo+
Ares
Ares
Blankpage90
Ares
Level 40
God Stats
10W - 6L
1,741 SR
Queue Stats
53W - 18L
1,720 Elo+
Party 1
Agni
Agni
DonitasYT
Agni
Level 49
God Stats
23W - 25L
1,499 SR
Queue Stats
194W - 200L
1,395 Elo+
Solo
Izanami
Izanami
MrShxdows
Izanami
Level 139
God Stats
4W - 1L
1,541 SR
Queue Stats
35W - 24L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SunLukong
Cu Chulainn
Level 160
God Stats
3W - 2L
1,611 SR
Queue Stats
134W - 64L
1,705 Elo+
Party 1
Arachne
Arachne
Truman2014
Arachne
Level 128
God Stats
46W - 11L
1,825 SR
Queue Stats
357W - 212L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
5,175
398
660
10,278
3,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GingyJutsu
Nemesis
10
2 / 5 / 1
6,497
500
3,075
9,254
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ThatKidCroce
Gilgamesh
12
1 / 2 / 0
6,591
507
7,897
12,331
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
backtonovember
Danzaburou
9
0 / 4 / 0
5,734
441
2,439
6,445
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
smut-nut
Raijin
10
0 / 7 / 1
6,121
471
3,746
7,735
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,339
488
5,089
6,937
5,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
5 / 0 / 3
7,636
587
4,993
6,091
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MrShxdows
Izanami
14
1 / 0 / 6
7,848
604
4,325
4,302
1,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SunLukong
Cu Chulainn
12
2 / 1 / 4
7,313
563
8,699
11,897
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Truman2014
Arachne
13
9 / 1 / 4
8,325
640
10,278
8,578
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
21
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Ymir
0
3
0
0
W
Agni
5
0
3
6.5
L
Nemesis
GingyJutsu
Nemesis
2
5
1
0.5
W
Izanami
MrShxdows
Izanami
1
0
6
4
W
Cu Chulainn
SunLukong
Cu Chulainn
2
1
4
4
L
Gilgamesh
ThatKidCroce
Gilgamesh
1
2
0
0.5
W
Arachne
Truman2014
Arachne
9
1
4
11
L
Danzaburou
backtonovember
Danzaburou
0
4
0
0
L
Raijin
smut-nut
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
33,384
46,043
Taken
37,805
16,862
Mitigated
22,724
10,393
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,089
58
0
980
6,937
5,124
146
1,460
5,393
17,308
0
L
Ymir
660
169
1,145
1,572
10,278
3,350
24
1,544
8,691
6,106
0
W
Agni
4,993
284
0
2,641
6,091
1,962
803
1,970
3,877
44,301
0
L
Nemesis
GingyJutsu
Nemesis
3,075
868
0
2,476
9,254
2,825
0
2,719
6,374
0
27,732
W
Izanami
MrShxdows
Izanami
4,325
2,109
0
1,159
4,302
1,501
688
0
4,302
0
64,374
W
Cu Chulainn
SunLukong
Cu Chulainn
8,699
1,072
0
5,379
11,897
7,838
101
473
10,679
5,431
34,434
L
Gilgamesh
ThatKidCroce
Gilgamesh
7,897
1,857
0
4,185
12,331
6,848
0
531
11,171
1,152
36,684
W
Arachne
Truman2014
Arachne
10,278
6,064
0
5,842
8,578
6,299
0
888
7,505
0
48,825
L
Danzaburou
backtonovember
Danzaburou
2,439
1,352
0
654
6,445
1,506
440
2,394
4,051
0
29,308
L
Raijin
smut-nut
Raijin
3,746
351
0
361
7,735
2,333
0
4,158
3,577
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
37,461
290
Minions Killed
396
0
Camps Cleared
0
1,274,145
Distance Traveled
1,235,785
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,339
488
24
2
0
249,798
3
L
Ymir
5,175
398
13
1
0
254,184
0
W
Agni
7,636
587
70
5
0
205,241
0
L
Nemesis
6,497
500
55
4
0
287,107
1
W
Izanami
7,848
604
144
11
0
243,275
1
W
Cu Chulainn
7,313
563
73
6
0
245,011
0
L
Gilgamesh
6,591
507
86
7
0
253,061
2
W
Arachne
8,325
640
85
7
0
292,460
1
L
Danzaburou
5,734
441
64
5
0
237,946
2
L
Raijin
6,121
471
72
6
0
241,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role