Player Matchup

Merlin
Merlin
AladiirHallow
Merlin
Level 131
God Stats
3W - 1L
1,510 SR
Queue Stats
434W - 473L
1,449 Elo+
Party 1
Chaac
Chaac
NitroKings
Chaac
Level 58
God Stats
16W - 15L
1,526 SR
Queue Stats
210W - 215L
1,518 Elo+
Party 1
Pele
Pele
TTVCrustyTyrone_
Pele
Level 62
God Stats
74W - 61L
1,561 SR
Queue Stats
113W - 130L
1,485 Elo+
Party 1
Kali
Kali
VILLAIN_JR_ESSJ
Kali
Level 119
God Stats
4W - 3L
1,493 SR
Queue Stats
559W - 521L
1,521 Elo+
Party 1
Atlas
Atlas
iguccer2
Atlas
Level 61
God Stats
20W - 11L
1,759 SR
Queue Stats
219W - 232L
1,507 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,496 Elo+

VS

Team Averages
Level 104
1,495 SR
1,496 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AlaNmEssS
Kumbhakarna
Level 88
God Stats
0W - 2L
1,272 SR
Queue Stats
506W - 471L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pay Hxmage
Tsukuyomi
Level 108
God Stats
61W - 41L
1,645 SR
Queue Stats
554W - 526L
1,504 Elo+
Party 2
Loki
Loki
SnowGang
Loki
Level 76
God Stats
10W - 21L
1,503 SR
Queue Stats
146W - 142L
1,485 Elo+
Party 2
Neith
Neith
xxxNoMoney
Neith
Level 88
God Stats
54W - 57L
1,557 SR
Queue Stats
368W - 358L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,250
607
485
2,824
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
8
1 / 2 / 2
4,555
651
2,485
4,344
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 0 / 1
5,497
785
3,194
3,447
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 3 / 1
4,516
645
3,079
4,438
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
iguccer2
Atlas
6
0 / 3 / 4
3,961
566
1,353
4,588
2,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 2 / 2
5,023
718
2,187
4,921
1,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
AlaNmEssS
Kumbhakarna
3
0 / 1 / 2
3,243
463
231
2,213
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Pay Hxmage
Tsukuyomi
7
2 / 2 / 1
4,343
620
3,548
4,104
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
7
3 / 2 / 0
4,369
624
1,670
3,896
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
6
2 / 3 / 0
4,041
577
1,136
2,138
505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
10
12
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
2
2
L
Kumbhakarna
AlaNmEssS
Kumbhakarna
0
1
2
1
W
0
4
1
0.13
W
Chaac
1
2
2
1
L
Tsukuyomi
Pay Hxmage
Tsukuyomi
2
2
1
1.25
L
Loki
3
2
0
1.5
W
6
0
1
6.5
W
3
3
1
1.17
W
Atlas
iguccer2
Atlas
0
3
4
0.67
L
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
8,772
19,641
Taken
17,272
7,202
Mitigated
5,332
5,043
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,187
118
32
2,394
4,921
1,854
0
770
4,151
23,673
0
L
Kumbhakarna
AlaNmEssS
Kumbhakarna
231
163
0
844
2,213
623
0
365
1,848
1,653
0
W
485
40
0
0
2,824
734
0
1,069
1,755
19,702
0
W
Chaac
2,485
72
0
888
4,344
1,772
0
0
3,964
0
19,363
L
Tsukuyomi
Pay Hxmage
Tsukuyomi
3,548
665
0
1,473
4,104
1,461
0
0
4,104
0
14,119
L
Loki
1,670
495
0
1,792
3,896
889
0
61
3,835
0
15,803
W
3,194
911
0
1,545
3,447
900
0
0
3,411
0
20,149
W
3,079
1,600
241
1,307
4,438
1,584
33
961
3,477
0
17,169
W
Atlas
iguccer2
Atlas
1,353
757
192
870
4,588
2,212
0
388
4,200
11,232
0
L
Neith
1,136
511
0
51
2,138
505
58
642
1,496
0
12,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
21,019
189
Minions Killed
153
0
Camps Cleared
0
707,440
Distance Traveled
591,864
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,023
718
56
8
0
128,196
2
L
Kumbhakarna
3,243
463
5
1
0
31,178
0
W
Merlin
4,250
607
49
7
0
124,288
2
W
Chaac
4,555
651
40
6
0
141,040
0
L
Tsukuyomi
4,343
620
31
4
0
150,359
0
L
Loki
4,369
624
45
6
0
144,672
0
W
Pele
5,497
785
47
7
0
160,648
1
W
Kali
4,516
645
36
5
0
148,769
1
W
Atlas
3,961
566
17
2
0
132,695
0
L
Neith
4,041
577
16
2
0
137,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role