Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
Cramer
Osiris
Platinum III
Level 142
God Stats
3W - 4L
1,494 SR
Queue Stats
168W - 177L
1,834 MMR
Party 2
Tiamat
Tiamat
Gold III
FakaNaKavera
Tiamat
Gold III
Level 108
God Stats
13W - 10L
1,621 SR
Queue Stats
29W - 15L
1,820 MMR
Party 3
Chiron
Chiron
Gold V
Liity
Chiron
Gold V
Level 156
God Stats
2W - 1L
1,579 SR
Queue Stats
62W - 51L
1,724 MMR
Party 3
Geb
Geb
Platinum IV
Styndi
Geb
Platinum IV
Level 141
God Stats
5W - 9L
1,466 SR
Queue Stats
203W - 205L
1,733 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,532 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,599 SR
1,774 MMR
Kukulkan
Kukulkan
Platinum IV
HadesTRB
Kukulkan
Platinum IV
Level 160
God Stats
32W - 27L
1,596 SR
Queue Stats
701W - 682L
1,747 MMR
Solo
Arachne
Arachne
Platinum V
ImSkippy
Arachne
Platinum V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,788 MMR
Solo
Amaterasu
Amaterasu
Gold I
Lolobaka
Amaterasu
Gold I
Level 128
God Stats
11W - 9L
1,691 SR
Queue Stats
22W - 19L
1,910 MMR
Party 1
Anhur
Anhur
Gold I
R1venn
Anhur
Gold I
Level 149
God Stats
1W - 2L
1,635 SR
Queue Stats
190W - 175L
1,679 MMR
Party 1
Tyr
Tyr
Platinum V
Toronto81
Tyr
Platinum V
Level 155
God Stats
18W - 15L
1,573 SR
Queue Stats
102W - 93L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 2 / 3
12,029
633
10,512
11,545
13,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Cramer
Osiris
17
5 / 1 / 5
10,677
562
7,983
9,852
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
8 / 0 / 6
11,803
621
18,495
6,552
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Liity
Chiron
17
3 / 1 / 3
10,969
577
8,809
8,502
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Styndi
Geb
15
0 / 2 / 12
9,921
522
5,448
18,383
16,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetHeimdallr

VS

Bans
ArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HadesTRB
Kukulkan
16
0 / 5 / 3
9,585
504
6,867
9,573
3,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ImSkippy
Arachne
16
2 / 2 / 2
9,423
496
5,537
16,245
9,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Lolobaka
Amaterasu
14
1 / 5 / 1
8,735
460
6,461
16,585
8,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
R1venn
Anhur
15
2 / 4 / 2
9,152
482
8,329
13,712
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 2
9,221
485
6,182
16,379
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
6
6
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
3
3.25
W
Osiris
Cramer
Osiris
5
1
5
7.5
W
Tiamat
8
0
6
11
L
Kukulkan
HadesTRB
Kukulkan
0
5
3
0.3
L
Arachne
ImSkippy
Arachne
2
2
2
1.5
W
Chiron
Liity
Chiron
3
1
3
4.5
L
Amaterasu
Lolobaka
Amaterasu
1
5
1
0.3
L
Anhur
R1venn
Anhur
2
4
2
0.75
W
Geb
Styndi
Geb
0
2
12
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,247
Damage
33,376
54,834
Taken
72,494
44,117
Mitigated
37,108
19,399
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,512
3,842
386
3,832
11,545
13,144
994
1,837
9,145
0
79,640
W
Osiris
Cramer
Osiris
7,983
1,918
0
2,849
9,852
7,439
2,122
1,444
8,308
0
71,831
W
Tiamat
18,495
1,259
165
3,774
6,552
4,408
2,804
425
6,127
94,827
0
L
Kukulkan
HadesTRB
Kukulkan
6,867
716
0
1,085
9,573
3,585
1,200
6,030
3,277
74,591
0
L
Arachne
ImSkippy
Arachne
5,537
3,587
0
7,161
16,245
9,661
0
5,663
10,372
0
75,326
W
Chiron
Liity
Chiron
8,809
3,598
891
2,866
8,502
2,537
1,769
74
8,308
0
86,692
L
Amaterasu
Lolobaka
Amaterasu
6,461
2,034
1,310
6,038
16,585
8,670
0
6,862
9,590
0
38,851
L
Anhur
R1venn
Anhur
8,329
6,145
0
4,110
13,712
3,797
0
3,280
10,346
0
67,916
W
Geb
Styndi
Geb
5,448
709
343
4,293
18,383
16,589
31
3,161
15,131
22,224
0
L
6,182
503
0
5,907
16,379
11,395
130
1,523
14,784
0
55,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
46,116
636
Minions Killed
618
0
Camps Cleared
0
2,035,718
Distance Traveled
1,816,106
41
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,029
633
166
9
0
384,554
7
W
Osiris
10,677
562
113
6
0
438,917
3
W
Tiamat
11,803
621
163
9
0
409,477
9
L
Kukulkan
9,585
504
163
9
0
334,878
6
L
Arachne
9,423
496
130
7
0
411,262
3
W
Chiron
10,969
577
169
9
0
349,303
11
L
Amaterasu
8,735
460
85
4
0
362,616
3
L
Anhur
9,152
482
119
6
0
336,788
8
W
Geb
9,921
522
25
1
0
453,467
11
L
Tyr
9,221
485
121
6
0
370,562
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role