Player Matchup

Ymir
Ymir
Andufala
Ymir
Level 53
God Stats
36W - 36L
1,500 SR
Queue Stats
301W - 229L
1,557 Elo+
Solo
Hercules
Hercules
DaddyMcMaffSam
Hercules
Level 114
God Stats
10W - 14L
1,473 SR
Queue Stats
184W - 196L
1,473 Elo+
Solo
Anubis
Anubis
ESNAIDER__CAL0N
Anubis
Level 76
God Stats
0W - 1L
1,672 SR
Queue Stats
118W - 111L
1,506 Elo+
Solo
Sol
Sol
Marcanator02
Sol
Level 104
God Stats
17W - 19L
1,509 SR
Queue Stats
108W - 96L
1,597 Elo+
Solo
Xbalanque
Xbalanque
SalpheT
Xbalanque
Level 121
God Stats
24W - 26L
1,463 SR
Queue Stats
453W - 455L
1,444 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,515 Elo+

VS

Team Averages
Level 106
1,576 SR
1,553 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jeffersongab
Achilles
Level 128
God Stats
4W - 0L
1,710 SR
Queue Stats
179W - 142L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NGTInFiNiTy59
Ah Muzen Cab
Level 69
God Stats
4W - 3L
1,513 SR
Queue Stats
69W - 57L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
X KinG oF GoR X
Baron Samedi
Level 98
God Stats
11W - 3L
1,655 SR
Queue Stats
54W - 44L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 5 / 3
6,453
1,076
2,957
10,519
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
0 / 5 / 4
6,052
1,009
4,778
13,831
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,011
1,002
1,189
1,916
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
7,677
1,280
6,697
5,092
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
SalpheT
Xbalanque
11
1 / 2 / 4
6,316
1,053
5,528
6,869
2,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

320

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 4
6,730
1,122
4,510
4,871
2,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
 
Nu Wa
13
0 / 2 / 10
6,626
1,104
4,545
3,054
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jeffersongab
Achilles
13
5 / 1 / 5
7,251
1,209
11,381
8,128
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
NGTInFiNiTy59
Ah Muzen Cab
13
3 / 1 / 6
6,891
1,149
6,355
3,099
1,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
X KinG oF GoR X
Baron Samedi
13
3 / 1 / 6
7,009
1,168
9,294
4,670
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
5
Kills
12
12
Deaths
5
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
4
3
W
Nu Wa
 
Nu Wa
0
2
10
2.5
L
Ymir
0
5
3
0.3
L
Hercules
0
5
4
0.4
L
1
0
3
2.5
W
Achilles
Jeffersongab
Achilles
5
1
5
7.5
L
3
0
1
3.5
W
Ah Muzen Cab
NGTInFiNiTy59
Ah Muzen Cab
3
1
6
6
L
Xbalanque
SalpheT
Xbalanque
1
2
4
1.5
W
Baron Samedi
X KinG oF GoR X
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
36,085
38,227
Taken
23,822
20,098
Mitigated
11,263
5,612
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,510
995
120
555
4,871
2,194
0
1,010
3,749
0
18,736
W
Nu Wa
 
Nu Wa
4,545
671
0
123
3,054
886
0
1,276
1,642
13,342
0
L
Ymir
2,957
651
0
636
10,519
6,516
0
4,308
6,062
7,508
0
L
Hercules
4,778
1,196
0
2,357
13,831
9,108
0
5,484
7,973
0
6,384
L
1,189
204
0
355
1,916
687
0
674
1,209
3,055
0
W
Achilles
Jeffersongab
Achilles
11,381
3,433
0
2,532
8,128
5,366
0
4,477
3,327
0
14,268
L
6,697
2,721
0
2,032
5,092
1,605
0
2,045
2,890
41,207
0
W
Ah Muzen Cab
NGTInFiNiTy59
Ah Muzen Cab
6,355
1,194
0
762
3,099
1,120
0
1,383
1,679
0
19,527
L
Xbalanque
SalpheT
Xbalanque
5,528
2,945
0
232
6,869
2,182
0
1,328
5,431
0
15,331
W
Baron Samedi
X KinG oF GoR X
Baron Samedi
9,294
325
675
1,008
4,670
1,697
0
2,490
2,060
15,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
34,507
131
Minions Killed
102
3
Camps Cleared
6
524,378
Distance Traveled
628,915
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,730
1,122
34
6
3
139,337
1
W
Nu Wa
6,626
1,104
24
4
0
105,359
0
L
Ymir
6,453
1,076
11
2
1
109,324
0
L
Hercules
6,052
1,009
4
1
1
122,079
0
L
Anubis
6,011
1,002
4
1
0
47,520
0
W
Achilles
7,251
1,209
10
2
0
124,573
0
L
Sol
7,677
1,280
99
17
0
120,375
0
W
Ah Muzen Cab
6,891
1,149
23
4
1
130,670
0
L
Xbalanque
6,316
1,053
13
2
1
125,080
2
W
Baron Samedi
7,009
1,168
11
2
2
128,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role