Player Matchup

Aphrodite
Aphrodite
DARKWARRIOR87
Aphrodite
Level 82
God Stats
6W - 6L
1,575 SR
Queue Stats
48W - 57L
1,528 Elo+
Party 1
Artemis
Artemis
LegendaryLimade
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,036 Elo+
Solo
Amaterasu
Amaterasu
Summerhit
Amaterasu
Level 123
God Stats
0W - 1L
1,309 SR
Queue Stats
69W - 94L
1,531 Elo+
Party 1
Team Averages
Level 101
1,461 SR
1,365 Elo+

VS

Team Averages
Level 100
1,562 SR
1,679 Elo+
Hercules
Hercules
BORRRG
Hercules
Level 113
God Stats
4W - 0L
1,778 SR
Queue Stats
246W - 149L
1,669 Elo+
Party 2
Poseidon
Poseidon
DsxDennis
Poseidon
Level 159
God Stats
12W - 14L
1,575 SR
Queue Stats
319W - 303L
1,691 Elo+
Solo
Yemoja
Yemoja
YahZuul
Yemoja
Level 28
God Stats
2W - 2L
1,333 SR
Queue Stats
119W - 66L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARKWARRIOR87
Aphrodite
14
1 / 3 / 3
10,751
632
6,019
20,370
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 4
9,646
567
16,483
14,349
5,807
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Summerhit
Amaterasu
13
3 / 8 / 1
10,060
592
12,416
23,282
19,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BORRRG
Hercules
16
5 / 3 / 10
11,607
683
15,227
22,705
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
DsxDennis
Poseidon
17
11 / 1 / 5
12,765
751
27,401
15,256
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
YahZuul
Yemoja
16
1 / 0 / 13
12,178
716
8,279
8,180
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
17
17
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
BORRRG
Hercules
5
3
10
3.33
L
Aphrodite
DARKWARRIOR87
Aphrodite
1
3
3
0.83
W
Poseidon
DsxDennis
Poseidon
11
1
5
13.5
L
0
6
4
0.33
L
Amaterasu
Summerhit
Amaterasu
3
8
1
0.44
W
Yemoja
YahZuul
Yemoja
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
50,907
58,001
Taken
46,141
46,665
Mitigated
31,343
22,195
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BORRRG
Hercules
15,227
2,748
743
5,540
22,705
18,558
246
3,498
18,877
3,215
28,809
L
Aphrodite
DARKWARRIOR87
Aphrodite
6,019
557
4,865
9,165
20,370
21,079
0
11,468
7,560
30,355
0
W
Poseidon
DsxDennis
Poseidon
27,401
3,563
0
5,730
15,256
5,386
1,364
1,561
13,695
83,184
0
L
16,483
9,583
678
2,146
14,349
5,807
0
8,799
4,880
0
44,718
L
Amaterasu
Summerhit
Amaterasu
12,416
4,499
0
5,341
23,282
19,779
0
15,041
7,167
0
23,747
W
Yemoja
YahZuul
Yemoja
8,279
1,637
5,906
4,077
8,180
7,399
847
1,446
6,734
28,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
36,550
146
Minions Killed
207
4
Camps Cleared
10
970,005
Distance Traveled
973,769
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,607
683
44
3
2
325,048
2
L
Aphrodite
10,751
632
52
3
1
341,197
1
W
Poseidon
12,765
751
130
8
6
337,267
9
L
Artemis
9,646
567
70
4
2
277,376
3
L
Amaterasu
10,060
592
24
1
1
351,432
4
W
Yemoja
12,178
716
33
2
2
311,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role