Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DankIndy
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,656 SR
Queue Stats
126W - 103L
1,623 Elo+
Party 1
Bastet
Bastet
odWrath
Bastet
Level 135
God Stats
6W - 2L
1,722 SR
Queue Stats
186W - 155L
1,630 Elo+
Party 1
Team Averages
Level 133
1,626 SR
1,585 Elo+

VS

Team Averages
Level 122
1,554 SR
1,624 Elo+
Zeus
Zeus
Aléjandrö
Zeus
Level 107
God Stats
1W - 2L
1,549 SR
Queue Stats
58W - 30L
1,750 Elo+
Solo
Danzaburou
Danzaburou
infamusrodrigo
Danzaburou
Level 132
God Stats
1W - 2L
1,483 SR
Queue Stats
67W - 65L
1,598 Elo+
Solo
Nike
Nike
sCATpackDADDY
Nike
Level 128
God Stats
3W - 6L
1,631 SR
Queue Stats
148W - 180L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 7
7,627
693
4,419
9,408
10,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
DankIndy
Ah Muzen Cab
12
4 / 1 / 5
8,085
735
8,019
5,462
1,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
odWrath
Bastet
13
6 / 3 / 6
8,776
798
11,518
10,257
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,511
683
8,387
7,586
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
infamusrodrigo
Danzaburou
11
1 / 5 / 2
6,777
616
3,200
9,753
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 3
7,228
657
7,058
11,386
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
L
3
4
2
1
W
Ah Muzen Cab
DankIndy
Ah Muzen Cab
4
1
5
6.5
L
Danzaburou
infamusrodrigo
Danzaburou
1
5
2
0.4
W
Bastet
odWrath
Bastet
6
3
6
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
18,645
25,127
Taken
28,725
16,253
Mitigated
11,348
7,132
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,419
354
45
2,994
9,408
10,308
81
3,291
5,435
14,389
0
L
8,387
1,243
0
942
7,586
1,811
0
1,482
6,021
27,733
0
W
Ah Muzen Cab
DankIndy
Ah Muzen Cab
8,019
2,771
0
2,070
5,462
1,790
1,327
2,190
2,954
0
30,570
L
Danzaburou
infamusrodrigo
Danzaburou
3,200
1,116
0
1,941
9,753
3,371
0
1,216
8,294
0
25,622
W
Bastet
odWrath
Bastet
11,518
2,635
0
2,023
10,257
4,155
28
3,365
6,316
0
23,583
L
7,058
939
0
2,404
11,386
6,166
0
2,265
8,724
1,161
12,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
21,516
110
Minions Killed
135
3
Camps Cleared
7
667,516
Distance Traveled
565,192
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,627
693
18
2
0
199,149
2
L
Zeus
7,511
683
51
5
2
169,820
3
W
Ah Muzen Cab
8,085
735
63
6
0
234,731
2
L
Danzaburou
6,777
616
63
6
5
180,226
3
W
Bastet
8,776
798
29
3
3
233,636
0
L
Nike
7,228
657
21
2
0
215,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role