Player Matchup

Amaterasu
Amaterasu
Aryakonda
Amaterasu
Level 48
God Stats
3W - 7L
1,192 SR
Queue Stats
155W - 185L
1,476 Elo+
Party 4
Chernobog
Chernobog
Avreliys
Chernobog
Level 106
God Stats
3W - 2L
1,742 SR
Queue Stats
127W - 131L
1,499 Elo+
Party 2
Thor
Thor
Khan57
Thor
Level 103
God Stats
2W - 3L
1,540 SR
Queue Stats
23W - 22L
1,543 Elo+
Party 2
Freya
Freya
R3neg4de24
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 199L
1,479 Elo+
Party 4
Khepri
Khepri
Yrer
Khepri
Level 39
God Stats
1W - 2L
1,618 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 2
Team Averages
Level 70
1,518 SR
1,478 Elo+

VS

Team Averages
Level 47
1,772 SR
1,543 Elo+
Zhong Kui
Zhong Kui
David__2002-_-
Zhong Kui
Level 66
God Stats
7W - 5L
1,755 SR
Queue Stats
11W - 9L
1,630 Elo+
Party 1
Ra
Ra
GoldenbirdAshes
Ra
Level 41
God Stats
5W - 4L
1,852 SR
Queue Stats
87W - 86L
1,563 Elo+
Solo
Arachne
Arachne
SaltiestCrusader
Arachne
Level 26
God Stats
5W - 1L
1,871 SR
Queue Stats
32W - 25L
1,605 Elo+
Party 1
Atlas
Atlas
SouleyeWAOS
Atlas
Level 44
God Stats
1W - 0L
1,681 SR
Queue Stats
75W - 84L
1,412 Elo+
Party 3
Izanami
Izanami
TTVxTheSouIy
Izanami
Level 60
God Stats
7W - 3L
1,700 SR
Queue Stats
161W - 148L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aryakonda
Amaterasu
9
0 / 6 / 2
5,508
459
6,489
13,411
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Avreliys
Chernobog
10
6 / 6 / 1
6,641
553
9,160
9,746
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Khan57
Thor
11
5 / 7 / 1
6,988
582
4,649
10,381
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
12
1 / 3 / 3
6,691
558
4,501
8,164
3,212
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
Yrer
Khepri
9
0 / 6 / 5
5,871
489
2,886
9,580
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
David__2002-_-
Zhong Kui
13
3 / 2 / 6
8,274
690
10,674
10,512
6,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
8,258
688
3,476
5,574
1,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
12 / 0 / 2
9,866
822
8,574
9,339
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 11
7,629
636
3,663
12,531
8,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TTVxTheSouIy
Izanami
13
9 / 4 / 4
8,952
746
12,513
8,604
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
28
28
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aryakonda
Amaterasu
0
6
2
0.17
L
Chernobog
Avreliys
Chernobog
6
6
1
1.08
W
Zhong Kui
David__2002-_-
Zhong Kui
3
2
6
3
W
1
2
2
1
L
Thor
Khan57
Thor
5
7
1
0.79
L
Freya
1
3
3
0.83
W
12
0
2
13
W
3
4
11
2.13
W
Izanami
TTVxTheSouIy
Izanami
9
4
4
2.75
L
Khepri
Yrer
Khepri
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
38,900
51,282
Taken
46,560
20,881
Mitigated
24,171
12,261
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aryakonda
Amaterasu
6,489
1,626
0
3,188
13,411
7,989
0
8,367
5,044
0
24,783
L
Chernobog
Avreliys
Chernobog
9,160
5,877
0
1,941
9,746
2,383
0
2,597
7,121
0
32,513
W
Zhong Kui
David__2002-_-
Zhong Kui
10,674
1,862
0
6,613
10,512
6,636
1,806
438
9,490
39,255
0
W
3,476
511
52
1,178
5,574
1,946
458
2,688
2,495
52,285
0
L
Thor
Khan57
Thor
4,649
1,402
0
1,592
10,381
2,902
0
3,662
6,719
0
26,069
L
Freya
4,501
1,679
0
4,058
8,164
3,212
0
2,058
5,906
40,605
0
W
8,574
6,120
0
5,554
9,339
3,988
981
886
8,210
0
62,355
W
3,663
1,336
463
2,470
12,531
8,862
145
1,740
10,791
11,480
0
W
Izanami
TTVxTheSouIy
Izanami
12,513
9,493
0
1,822
8,604
2,739
2,541
1,147
7,418
0
66,150
L
Khepri
Yrer
Khepri
2,886
216
0
1,482
9,580
4,395
0
2,683
6,897
12,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
42,979
263
Minions Killed
413
0
Camps Cleared
0
1,109,856
Distance Traveled
1,202,968
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,508
459
48
4
0
231,381
0
L
Chernobog
6,641
553
59
5
0
203,138
3
W
Zhong Kui
8,274
690
70
6
0
214,458
2
W
Ra
8,258
688
107
9
0
244,526
5
L
Thor
6,988
582
52
4
0
214,439
0
L
Freya
6,691
558
86
7
0
211,490
4
W
Arachne
9,866
822
108
9
0
300,498
0
W
Atlas
7,629
636
8
1
0
231,205
2
W
Izanami
8,952
746
120
10
0
212,281
1
L
Khepri
5,871
489
18
2
0
249,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role