Player Matchup

Jing Wei
Jing Wei
Julsally
Jing Wei
Level 29
God Stats
4W - 3L
1,699 SR
Queue Stats
80W - 132L
1,142 Elo+
Party 1
Mulan
Mulan
Shadow_Kxng01
Mulan
Level 51
God Stats
25W - 31L
1,297 SR
Queue Stats
165W - 242L
1,162 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shiona-Ju
Morgan Le Fay
Level 40
God Stats
2W - 10L
1,186 SR
Queue Stats
104W - 146L
1,224 Elo+
Party 1
Cerberus
Cerberus
XxGrEyWoLf13BxX
Cerberus
Level 81
God Stats
9W - 6L
1,476 SR
Queue Stats
183W - 203L
1,371 Elo+
Solo
Bakasura
Bakasura
Zieni Zama
Bakasura
Level 64
God Stats
2W - 6L
1,379 SR
Queue Stats
95W - 162L
1,183 Elo+
Solo
Team Averages
Level 53
1,407 SR
1,217 Elo+

VS

Team Averages
Level 83
1,509 SR
1,259 Elo+
Hera
Hera
DuckieGamer88
Hera
Level 119
God Stats
5W - 6L
1,469 SR
Queue Stats
198W - 262L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
Dwarf935
Gilgamesh
Level 41
God Stats
7W - 1L
1,724 SR
Queue Stats
110W - 129L
1,236 Elo+
Solo
Arachne
Arachne
LyricInk7287911
Arachne
Level 103
God Stats
10W - 19L
1,386 SR
Queue Stats
125W - 162L
1,294 Elo+
Solo
Cthulhu
Cthulhu
MarlyG932
Cthulhu
Level 89
God Stats
18W - 12L
1,558 SR
Queue Stats
217W - 281L
1,298 Elo+
Solo
Poseidon
Poseidon
tuneboy 93
Poseidon
Level 63
God Stats
15W - 14L
1,406 SR
Queue Stats
67W - 67L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Julsally
Jing Wei
13
2 / 5 / 2
7,739
407
4,725
9,771
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 4 / 2
9,390
494
10,595
17,708
10,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Shiona-Ju
Morgan Le Fay
14
2 / 5 / 5
8,691
457
8,207
13,313
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
12
4 / 3 / 1
7,915
417
8,707
13,221
7,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zieni Zama
Bakasura
16
4 / 7 / 2
9,708
511
10,405
16,929
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
10,143
534
12,690
9,153
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dwarf935
Gilgamesh
13
5 / 7 / 5
8,938
470
10,986
18,316
14,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 3
9,173
483
4,470
14,071
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MarlyG932
Cthulhu
16
6 / 1 / 9
10,067
530
10,655
15,592
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
tuneboy 93
Poseidon
17
6 / 5 / 5
11,072
583
14,862
11,471
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
17
Kills
24
24
Deaths
18
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Gilgamesh
Dwarf935
Gilgamesh
5
7
5
1.07
L
Jing Wei
Julsally
Jing Wei
2
5
2
0.6
W
2
2
3
1.75
W
Cthulhu
MarlyG932
Cthulhu
6
1
9
10.5
L
5
4
2
1.5
L
Morgan Le Fay
Shiona-Ju
Morgan Le Fay
2
5
5
0.9
L
Cerberus
4
3
1
1.5
L
Bakasura
Zieni Zama
Bakasura
4
7
2
0.71
W
Poseidon
tuneboy 93
Poseidon
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
53,663
70,942
Taken
68,603
34,235
Mitigated
43,823
19,654
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,690
4,052
80
2,634
9,153
2,871
688
3,195
5,748
56,229
0
W
Gilgamesh
Dwarf935
Gilgamesh
10,986
3,269
0
189
18,316
14,005
984
5,328
12,718
378
36,696
L
Jing Wei
Julsally
Jing Wei
4,725
3,147
621
1,553
9,771
3,402
124
6,032
3,635
0
27,790
W
4,470
3,009
0
6,264
14,071
5,435
939
2,665
11,326
0
44,372
W
Cthulhu
MarlyG932
Cthulhu
10,655
1,726
213
4,374
15,592
17,695
692
4,082
10,508
40,023
0
L
10,595
2,448
32
4,446
17,708
10,215
551
10,359
7,043
7,445
48,824
L
Morgan Le Fay
Shiona-Ju
Morgan Le Fay
8,207
1,139
27
4,471
13,313
5,493
1,230
6,241
6,730
49,520
0
L
Cerberus
8,707
172
0
3,517
13,221
7,307
0
6,884
6,187
35,294
0
L
Bakasura
Zieni Zama
Bakasura
10,405
6,518
0
4,987
16,929
7,818
285
7,541
9,140
0
61,675
W
Poseidon
tuneboy 93
Poseidon
14,862
3,535
0
208
11,471
3,817
2,868
2,988
8,317
74,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
49,393
456
Minions Killed
447
0
Camps Cleared
0
1,629,920
Distance Traveled
1,768,387
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,143
534
105
6
0
349,143
3
W
Gilgamesh
8,938
470
50
3
0
359,639
2
L
Jing Wei
7,739
407
49
3
0
326,128
0
W
Arachne
9,173
483
91
5
0
353,666
0
W
Cthulhu
10,067
530
69
4
0
391,712
1
L
Mulan
9,390
494
99
5
0
313,371
1
L
Morgan Le Fay
8,691
457
91
5
0
311,412
1
L
Cerberus
7,915
417
89
5
0
305,948
1
L
Bakasura
9,708
511
128
7
0
373,061
3
W
Poseidon
11,072
583
132
7
0
314,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role