Player Matchup

King Arthur
King Arthur
AR_ThunderShock
King Arthur
Level 117
God Stats
0W - 3L
1,503 SR
Queue Stats
203W - 189L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
dirtyharry900
Baron Samedi
Level 79
God Stats
15W - 16L
1,516 SR
Queue Stats
64W - 59L
1,474 Elo+
Solo
Izanami
Izanami
gg-20062008
Izanami
Level 14
God Stats
3W - 3L
1,503 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 2
Team Averages
Level 70
1,507 SR
1,473 Elo+

VS

Team Averages
Level 95
1,398 SR
1,637 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CallMe_Takho
Achilles
Level 123
God Stats
2W - 1L
1,386 SR
Queue Stats
76W - 36L
1,641 Elo+
Party 1
Loki
Loki
PetiteFleureDu85
Loki
Level 8
God Stats
4W - 0L
1,308 SR
Queue Stats
32W - 12L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AR_ThunderShock
King Arthur
10
0 / 3 / 0
7,275
520
6,310
12,829
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
dirtyharry900
Baron Samedi
11
0 / 5 / 0
7,339
524
6,387
8,484
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
gg-20062008
Izanami
12
0 / 5 / 0
7,692
549
4,394
8,627
2,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 0 / 9
9,207
658
6,760
6,633
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
CallMe_Takho
Achilles
13
1 / 0 / 8
8,729
624
9,431
10,366
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 0 / 3
10,510
751
10,556
8,038
3,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
9
7.5
L
King Arthur
AR_ThunderShock
King Arthur
0
3
0
0
W
Achilles
CallMe_Takho
Achilles
1
0
8
5
W
9
0
3
10.5
L
Baron Samedi
dirtyharry900
Baron Samedi
0
5
0
0
L
Izanami
gg-20062008
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
26,747
29,940
Taken
25,037
10,386
Mitigated
16,097
5,593
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,760
132
4,376
4,303
6,633
2,926
294
2,396
4,055
23,602
0
L
King Arthur
AR_ThunderShock
King Arthur
6,310
1,101
0
2,815
12,829
4,928
0
3,583
8,884
0
18,690
W
Achilles
CallMe_Takho
Achilles
9,431
1,875
256
2,061
10,366
9,860
612
2,316
7,793
0
28,959
W
10,556
2,061
0
722
8,038
3,311
0
2,127
5,667
0
53,726
L
Baron Samedi
dirtyharry900
Baron Samedi
6,387
157
1,026
1,502
8,484
3,276
0
1,769
6,443
25,312
0
L
Izanami
gg-20062008
Izanami
4,394
4,148
0
250
8,627
2,182
0
1,844
6,670
0
22,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
28,446
137
Minions Killed
175
2
Camps Cleared
12
654,379
Distance Traveled
761,936
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,207
658
46
3
2
234,885
1
L
King Arthur
7,275
520
36
3
1
196,226
5
W
Achilles
8,729
624
33
2
2
270,411
2
W
Loki
10,510
751
96
7
8
256,640
1
L
Baron Samedi
7,339
524
35
3
1
230,925
6
L
Izanami
7,692
549
66
5
0
227,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role