Player Matchup

Mercury
Mercury
 
Mercury
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HaMlte
Baron Samedi
Level 49
God Stats
25W - 23L
1,579 SR
Queue Stats
64W - 66L
1,467 Elo+
Party 1
Hercules
Hercules
Roffstaff
Hercules
Level 63
God Stats
106W - 81L
1,571 SR
Queue Stats
116W - 112L
1,490 Elo+
Party 1
Team Averages
Level 69
1,550 SR
1,486 Elo+

VS

Team Averages
Level 73
1,470 SR
1,461 Elo+
Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DonLeon95H
Bellona
Level 94
God Stats
0W - 2L
1,410 SR
Queue Stats
16W - 24L
1,383 Elo+
Solo
Pele
Pele
Xatelakwa
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 13
7,763
706
2,894
5,954
2,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
HaMlte
Baron Samedi
13
6 / 1 / 11
8,212
747
8,525
6,421
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Roffstaff
Hercules
13
8 / 1 / 9
9,164
833
11,537
12,799
7,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 3 / 1
7,806
710
7,814
6,422
2,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DonLeon95H
Bellona
10
0 / 6 / 4
6,628
603
3,908
10,441
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
1 / 8 / 2
6,813
619
6,104
9,570
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
3
4
Deaths
17
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
13
4.75
L
Olorun
 
Olorun
2
3
1
0.83
L
Bellona
DonLeon95H
Bellona
0
6
4
0.33
W
Baron Samedi
HaMlte
Baron Samedi
6
1
11
11.5
W
Hercules
Roffstaff
Hercules
8
1
9
12.5
L
Pele
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
17,826
25,174
Taken
26,433
15,402
Mitigated
15,010
11,685
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,894
398
0
996
5,954
2,064
0
1,433
4,363
0
25,562
L
Olorun
 
Olorun
7,814
3,985
284
1,750
6,422
2,374
0
2,716
3,706
33,946
0
L
Bellona
DonLeon95H
Bellona
3,908
761
201
1,531
10,441
9,057
0
2,881
7,560
0
9,301
W
Baron Samedi
HaMlte
Baron Samedi
8,525
647
3,188
3,293
6,421
5,388
87
2,876
3,366
24,155
0
W
Hercules
Roffstaff
Hercules
11,537
4,459
635
3,573
12,799
7,950
256
3,933
8,529
1,642
19,433
L
Pele
6,104
1,454
0
794
9,570
3,579
0
3,882
5,688
0
14,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
21,247
123
Minions Killed
110
7
Camps Cleared
2
644,600
Distance Traveled
577,226
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,763
706
66
6
6
234,030
1
L
Olorun
7,806
710
70
6
1
198,681
2
L
Bellona
6,628
603
16
1
0
197,192
4
W
Baron Samedi
8,212
747
35
3
1
199,730
1
W
Hercules
9,164
833
22
2
0
210,840
2
L
Pele
6,813
619
24
2
1
181,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role