Player Matchup

Apollo
Apollo
IAmSlade
Apollo
Level 28
God Stats
8W - 2L
2,002 SR
Queue Stats
76W - 44L
1,687 Elo+
Party 3
Gilgamesh
Gilgamesh
Neptune2xs
Gilgamesh
Level 82
God Stats
7W - 11L
1,474 SR
Queue Stats
415W - 475L
1,374 Elo+
Party 1
Mercury
Mercury
Tyboy_
Mercury
Level 154
God Stats
1W - 2L
1,509 SR
Queue Stats
173W - 187L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
al3lessn
Cthulhu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 157L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
yennikcmnai
Nu Wa
Level 35
God Stats
3W - 3L
1,825 SR
Queue Stats
107W - 71L
1,624 Elo+
Party 3
Team Averages
Level 69
1,662 SR
1,545 Elo+

VS

Team Averages
Level 49
1,552 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CHARLIE Z189
Aphrodite
Level 45
God Stats
2W - 2L
1,566 SR
Queue Stats
54W - 62L
1,412 Elo+
Solo
Charybdis
Charybdis
LegendaryPR23
Charybdis
Level 52
God Stats
2W - 0L
1,507 SR
Queue Stats
171W - 137L
1,575 Elo+
Party 2
Bellona
Bellona
TheLastSpartan
Bellona
Level 40
God Stats
6W - 1L
1,591 SR
Queue Stats
187W - 131L
1,634 Elo+
Solo
Athena
Athena
tttiiitttooo
Athena
Level 64
God Stats
58W - 50L
1,597 SR
Queue Stats
159W - 160L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IAmSlade
Apollo
8
0 / 1 / 0
4,290
536
2,034
2,910
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Neptune2xs
Gilgamesh
8
0 / 2 / 0
4,344
543
2,303
5,374
2,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Tyboy_
Mercury
7
0 / 1 / 0
4,367
546
615
4,059
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
al3lessn
Cthulhu
4
0 / 0 / 0
3,690
461
1,072
1,731
595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,643
580
1,788
3,123
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 0
5,638
705
1,643
1,959
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
CHARLIE Z189
Aphrodite
8
1 / 0 / 0
4,715
589
358
2,523
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
LegendaryPR23
Charybdis
8
1 / 0 / 1
4,828
604
1,093
3,541
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 1
5,281
660
3,181
4,677
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
8
0 / 0 / 1
4,214
527
853
4,118
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
W
Aphrodite
CHARLIE Z189
Aphrodite
1
0
0
1
L
Apollo
IAmSlade
Apollo
0
1
0
0
W
Charybdis
LegendaryPR23
Charybdis
1
0
1
1.5
L
Gilgamesh
Neptune2xs
Gilgamesh
0
2
0
0
W
2
0
1
2.5
L
Mercury
Tyboy_
Mercury
0
1
0
0
L
Cthulhu
al3lessn
Cthulhu
0
0
0
0
W
Athena
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,812
Damage
7,128
17,197
Taken
16,818
5,151
Mitigated
6,784
5,500
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,643
378
0
782
1,959
611
32
924
885
37,496
0
W
Aphrodite
CHARLIE Z189
Aphrodite
358
184
1,151
2,038
2,523
890
486
519
1,992
15,711
0
L
Apollo
IAmSlade
Apollo
2,034
1,231
0
1,334
2,910
706
0
980
1,930
0
24,878
W
Charybdis
LegendaryPR23
Charybdis
1,093
454
0
236
3,541
770
0
440
3,069
0
24,182
L
Gilgamesh
Neptune2xs
Gilgamesh
2,303
832
0
936
5,374
2,180
520
104
4,930
0
17,800
W
3,181
628
0
1,855
4,677
3,347
0
169
4,208
1,312
17,987
L
Mercury
Tyboy_
Mercury
615
314
0
2,072
4,059
969
0
0
3,994
0
19,601
L
Cthulhu
al3lessn
Cthulhu
1,072
183
0
408
1,731
595
0
231
1,500
4,541
0
W
Athena
853
254
0
500
4,118
1,166
494
584
3,522
15,633
0
L
1,788
98
0
750
3,123
701
0
1,583
1,480
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,334
Gold Earned
24,676
214
Minions Killed
252
0
Camps Cleared
0
692,930
Distance Traveled
844,672
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,638
705
86
11
0
171,604
4
W
Aphrodite
4,715
589
27
3
0
153,354
3
L
Apollo
4,290
536
38
5
0
138,404
4
W
Charybdis
4,828
604
52
7
0
174,643
1
L
Gilgamesh
4,344
543
39
5
0
144,937
2
W
Bellona
5,281
660
44
6
0
173,181
3
L
Mercury
4,367
546
63
8
0
193,420
0
L
Cthulhu
3,690
461
8
1
0
75,277
1
W
Athena
4,214
527
43
5
0
171,890
1
L
Nu Wa
4,643
580
66
8
0
140,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role