Player Matchup

Artemis
Artemis
Joyful J2004
Artemis
Level 109
God Stats
1W - 0L
1,563 SR
Queue Stats
15W - 17L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Melndyvia
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,256 Elo+
Party 1
Sobek
Sobek
XDani_Ka_PanikaX
Sobek
Level 109
God Stats
3W - 0L
1,471 SR
Queue Stats
194W - 218L
1,275 Elo+
Solo
Hachiman
Hachiman
aboulwfa12
Hachiman
Level 66
God Stats
3W - 5L
1,307 SR
Queue Stats
117W - 141L
1,296 Elo+
Party 1
Merlin
Merlin
dav1d_gogs73
Merlin
Level 104
God Stats
3W - 1L
1,480 SR
Queue Stats
139W - 157L
1,343 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,302 Elo+

VS

Team Averages
Level 93
1,521 SR
1,377 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BaronVonGoober
Skadi
Level 54
God Stats
0W - 1L
1,729 SR
Queue Stats
16W - 20L
1,341 Elo+
Party 2
Chronos
Chronos
DiamantNappe
Chronos
Level 115
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 20L
1,297 Elo+
Solo
Ares
Ares
FireDragonGod-N
Ares
Level 58
God Stats
2W - 4L
1,329 SR
Queue Stats
103W - 153L
1,371 Elo+
Solo
Raijin
Raijin
swormzy
Raijin
Level 89
God Stats
2W - 3L
1,331 SR
Queue Stats
170W - 172L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joyful J2004
Artemis
14
9 / 1 / 10
8,856
1,107
9,843
6,296
2,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Melndyvia
Cthulhu
14
3 / 3 / 16
8,288
1,036
4,876
11,889
12,081
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 15
8,254
1,032
4,094
10,722
8,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
aboulwfa12
Hachiman
15
10 / 3 / 13
9,274
1,159
12,046
9,483
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
2 / 3 / 12
7,722
965
5,278
6,322
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 7 / 5
7,140
893
4,241
10,445
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 7 / 4
7,430
929
8,027
10,691
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
DiamantNappe
Chronos
12
3 / 5 / 6
7,044
881
6,222
8,589
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 2
5,298
662
448
2,543
1,820
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
swormzy
Raijin
15
4 / 5 / 6
7,714
964
9,911
7,886
2,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
26
Kills
13
14
Deaths
26
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
5
0.64
L
4
7
4
0.86
L
Chronos
DiamantNappe
Chronos
3
5
6
1.2
L
0
2
2
0.5
W
Artemis
Joyful J2004
Artemis
9
1
10
14
W
Cthulhu
Melndyvia
Cthulhu
3
3
16
3.67
W
2
4
15
2.38
W
Hachiman
aboulwfa12
Hachiman
10
3
13
5.5
W
Merlin
2
3
12
2.67
L
Raijin
swormzy
Raijin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,137
Damage
28,849
44,712
Taken
40,154
29,328
Mitigated
14,240
13,555
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,241
1,043
1,054
2,053
10,445
3,507
0
3,378
7,067
11,784
0
L
8,027
1,783
305
642
10,691
3,358
0
4,921
5,770
0
15,725
L
Chronos
DiamantNappe
Chronos
6,222
521
202
1,242
8,589
2,894
0
2,484
6,105
9,895
0
L
448
0
237
159
2,543
1,820
0
834
1,709
448
0
W
Artemis
Joyful J2004
Artemis
9,843
2,820
46
1,395
6,296
2,367
1,063
3,157
3,139
0
18,214
W
Cthulhu
Melndyvia
Cthulhu
4,876
497
1,660
1,668
11,889
12,081
78
4,094
7,795
11,059
0
W
4,094
196
801
1,990
10,722
8,611
364
5,235
5,118
10,669
0
W
Hachiman
aboulwfa12
Hachiman
12,046
6,707
515
2,776
9,483
3,921
1,455
4,394
5,089
0
22,196
W
Merlin
5,278
589
1,443
1,261
6,322
2,348
1,703
3,942
2,380
14,961
0
L
Raijin
swormzy
Raijin
9,911
1,006
96
603
7,886
2,661
0
2,631
5,255
17,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
34,626
86
Minions Killed
49
0
Camps Cleared
0
835,108
Distance Traveled
553,504
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,140
893
19
2
0
120,155
0
L
Skadi
7,430
929
16
2
0
121,989
0
L
Chronos
7,044
881
5
1
0
153,504
0
L
Ares
5,298
662
0
0
0
18,488
0
W
Artemis
8,856
1,107
18
2
0
171,908
2
W
Cthulhu
8,288
1,036
16
2
0
172,807
0
W
Sobek
8,254
1,032
11
1
0
167,845
0
W
Hachiman
9,274
1,159
31
4
0
171,046
0
W
Merlin
7,722
965
10
1
0
151,502
0
L
Raijin
7,714
964
9
1
0
139,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role