Player Matchup

Odin
Odin
Javidaqui_17
Odin
Level 36
God Stats
1W - 6L
1,291 SR
Queue Stats
14W - 24L
1,308 Elo+
Solo
Medusa
Medusa
dFX Afroman
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
dFX Bayblade
Zeus
Level 56
God Stats
1W - 2L
1,514 SR
Queue Stats
26W - 18L
1,578 Elo+
Party 2
Team Averages
Level 53
1,435 SR
1,462 Elo+

VS

Team Averages
Level 98
1,586 SR
1,502 Elo+
Chaac
Chaac
ProaxLuki
Chaac
Level 134
God Stats
1W - 2L
1,501 SR
Queue Stats
80W - 67L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Schmittxx21
Kukulkan
Level 33
God Stats
6W - 8L
1,620 SR
Queue Stats
27W - 25L
1,437 Elo+
Party 1
Fafnir
Fafnir
l Jan Solo l
Fafnir
Level 128
God Stats
2W - 3L
1,638 SR
Queue Stats
79W - 63L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,930
593
2,455
9,890
5,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
0 / 4 / 0
5,836
584
6,354
7,154
2,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 6 / 0
5,808
581
3,985
6,066
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ProaxLuki
Chaac
12
3 / 0 / 8
7,388
739
9,301
10,303
9,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Schmittxx21
Kukulkan
11
4 / 0 / 5
7,347
735
6,306
3,837
1,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
4 / 0 / 5
8,168
817
3,465
4,704
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chaac
ProaxLuki
Chaac
3
0
8
7
W
Kukulkan
Schmittxx21
Kukulkan
4
0
5
6.5
L
Medusa
0
4
0
0
L
0
6
0
0
W
Fafnir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
19,072
23,110
Taken
18,844
9,649
Mitigated
15,368
3,491
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,455
621
0
2,310
9,890
5,732
288
4,900
4,990
0
10,508
W
Chaac
ProaxLuki
Chaac
9,301
2,889
184
7,212
10,303
9,954
169
2,423
7,880
0
29,611
W
Kukulkan
Schmittxx21
Kukulkan
6,306
830
0
387
3,837
1,209
264
771
3,066
20,779
0
L
Medusa
6,354
2,653
0
450
7,154
2,265
390
2,963
4,191
0
21,401
L
3,985
787
121
610
6,066
1,652
201
2,212
3,854
11,644
0
W
Fafnir
3,465
805
362
2,266
4,704
4,205
503
1,436
3,268
13,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,574
Gold Earned
22,903
76
Minions Killed
108
3
Camps Cleared
6
486,914
Distance Traveled
561,575
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,930
593
18
2
1
194,682
0
W
Chaac
7,388
739
36
4
2
207,952
5
W
Kukulkan
7,347
735
53
5
3
184,995
0
L
Medusa
5,836
584
32
3
1
170,382
0
L
Zeus
5,808
581
26
3
1
121,850
0
W
Fafnir
8,168
817
19
2
1
168,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role