Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fjordviking
Poseidon
Level 108
God Stats
5W - 1L
1,522 SR
Queue Stats
19W - 16L
1,429 Elo+
Solo
Chiron
Chiron
IntoxicatedDad
Chiron
Level 17
God Stats
4W - 0L
1,858 SR
Queue Stats
32W - 28L
1,474 Elo+
Party 3
King Arthur
King Arthur
PrinnyDooD420
King Arthur
Level 76
God Stats
13W - 5L
1,627 SR
Queue Stats
54W - 41L
1,534 Elo+
Party 3
Persephone
Persephone
SSalad
Persephone
Level 35
God Stats
4W - 6L
1,491 SR
Queue Stats
18W - 16L
1,467 Elo+
Solo
Team Averages
Level 57
1,600 SR
1,481 Elo+

VS

Team Averages
Level 73
1,533 SR
1,488 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PhatDingus
King Arthur
Level 124
God Stats
6W - 9L
1,362 SR
Queue Stats
101W - 85L
1,544 Elo+
Party 1
Hel
Hel
SilviBunni
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 2
Atlas
Atlas
THE_TITAN_0824
Atlas
Level 20
God Stats
8W - 3L
1,695 SR
Queue Stats
26W - 19L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iDontDoWorkk
Morgan Le Fay
Level 24
God Stats
4W - 4L
1,610 SR
Queue Stats
46W - 71L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 1 / 17
12,482
1,135
18,003
14,273
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Fjordviking
Poseidon
20
14 / 1 / 20
13,661
1,242
31,033
10,063
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 26
12,943
1,177
20,807
11,738
4,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PrinnyDooD420
King Arthur
19
4 / 3 / 28
11,969
1,088
10,094
13,679
14,379
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
SSalad
Persephone
19
3 / 2 / 22
11,996
1,091
21,368
11,392
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 1 / 1
8,981
816
863
1,773
508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PhatDingus
King Arthur
17
5 / 6 / 3
12,374
1,125
20,107
34,444
34,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 11 / 5
10,901
991
13,511
23,713
10,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 5
11,257
1,023
12,594
30,945
21,022
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
iDontDoWorkk
Morgan Le Fay
16
0 / 12 / 5
9,954
905
9,210
20,221
11,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
29
38
Kills
10
10
Deaths
38
113
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
17
17.5
L
Skadi
 
Skadi
0
1
1
0.5
W
Poseidon
Fjordviking
Poseidon
14
1
20
24
W
8
3
26
7
L
King Arthur
PhatDingus
King Arthur
5
6
3
1.08
W
King Arthur
PrinnyDooD420
King Arthur
4
3
28
6
W
Persephone
SSalad
Persephone
3
2
22
7
L
2
11
5
0.41
L
3
8
5
0.69
L
Morgan Le Fay
iDontDoWorkk
Morgan Le Fay
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,305
Damage
56,285
61,145
Taken
111,096
37,630
Mitigated
77,821
13,969
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,003
3,585
0
3,822
14,273
9,982
0
8,362
5,384
0
32,254
L
Skadi
 
Skadi
863
521
0
0
1,773
508
0
803
937
0
6,951
W
Poseidon
Fjordviking
Poseidon
31,033
4,539
0
3,920
10,063
4,025
0
4,540
5,348
63,669
0
W
20,807
8,829
1,305
2,649
11,738
4,714
0
7,633
3,494
0
44,916
L
King Arthur
PhatDingus
King Arthur
20,107
1,969
0
2,829
34,444
34,245
0
17,628
16,289
0
56,821
W
King Arthur
PrinnyDooD420
King Arthur
10,094
1,104
0
90
13,679
14,379
0
6,996
6,203
695
21,741
W
Persephone
SSalad
Persephone
21,368
1,244
132
2,051
11,392
4,530
0
5,737
5,400
36,897
0
L
13,511
1,172
6,606
4,422
23,713
10,066
0
11,014
12,630
30,410
0
L
12,594
3,362
51
1,182
30,945
21,022
0
12,708
17,826
21,073
0
L
Morgan Le Fay
iDontDoWorkk
Morgan Le Fay
9,210
455
0
102
20,221
11,980
0
10,635
9,353
27,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
53,467
225
Minions Killed
178
12
Camps Cleared
4
1,164,804
Distance Traveled
867,086
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,482
1,135
30
3
6
263,128
0
L
Skadi
8,981
816
12
1
0
52,956
0
W
Poseidon
13,661
1,242
66
6
3
248,869
3
W
Chiron
12,943
1,177
66
6
1
193,198
0
L
King Arthur
12,374
1,125
81
7
1
254,414
0
W
King Arthur
11,969
1,088
22
2
1
237,912
0
W
Persephone
11,996
1,091
41
4
1
221,697
1
L
Hel
10,901
991
36
3
1
191,302
0
L
Atlas
11,257
1,023
14
1
1
207,435
0
L
Morgan Le Fay
9,954
905
35
3
1
160,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role