Player Matchup

Fenrir
Fenrir
Bozonix
Fenrir
Level 128
God Stats
24W - 19L
1,525 SR
Queue Stats
342W - 406L
1,493 Elo+
Party 2
Discordia
Discordia
Chipetta
Discordia
Level 143
God Stats
3W - 5L
1,255 SR
Queue Stats
364W - 378L
1,454 Elo+
Party 2
Bellona
Bellona
S0L4RFL4RE
Bellona
Level 149
God Stats
12W - 15L
1,472 SR
Queue Stats
369W - 377L
1,499 Elo+
Party 2
Bacchus
Bacchus
Twilps
Bacchus
Level 87
God Stats
19W - 14L
1,611 SR
Queue Stats
112W - 171L
1,418 Elo+
Party 2
Skadi
Skadi
obesegradbokmal
Skadi
Level 85
God Stats
7W - 5L
1,501 SR
Queue Stats
31W - 29L
1,514 Elo+
Party 2
Team Averages
Level 118
1,473 SR
1,476 Elo+

VS

Team Averages
Level 123
1,541 SR
1,492 Elo+
Medusa
Medusa
AthenaLatina
Medusa
Level 122
God Stats
21W - 25L
1,472 SR
Queue Stats
672W - 716L
1,480 Elo+
Party 1
Zeus
Zeus
BuyCardano
Zeus
Level 103
God Stats
21W - 23L
1,509 SR
Queue Stats
650W - 665L
1,504 Elo+
Party 1
Yemoja
Yemoja
M16PROdigyZ
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Mykelyn
Sun Wukong
Level 105
God Stats
9W - 4L
1,670 SR
Queue Stats
82W - 84L
1,531 Elo+
Solo
Cliodhna
Cliodhna
SebachikoPL
Cliodhna
Level 160
God Stats
14W - 12L
1,552 SR
Queue Stats
36W - 49L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bozonix
Fenrir
18
10 / 5 / 0
11,595
552
12,329
18,668
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Chipetta
Discordia
15
0 / 8 / 5
9,775
465
6,311
14,861
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
S0L4RFL4RE
Bellona
16
3 / 3 / 1
10,637
507
11,336
21,097
16,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Twilps
Bacchus
11
0 / 5 / 3
7,931
378
4,916
13,879
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 3
9,411
448
6,402
12,470
3,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 2 / 1
11,393
543
9,046
13,734
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 3 / 4
13,331
635
25,028
10,309
3,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
1 / 1 / 13
11,250
536
6,052
12,305
10,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Mykelyn
Sun Wukong
19
3 / 4 / 5
11,700
557
11,824
20,763
15,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
SebachikoPL
Cliodhna
20
6 / 3 / 4
11,977
570
12,232
16,852
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
26
26
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
1
3.75
L
Fenrir
Bozonix
Fenrir
10
5
0
2
W
9
3
4
3.67
L
Discordia
Chipetta
Discordia
0
8
5
0.31
W
Yemoja
1
1
13
7.5
W
Sun Wukong
Mykelyn
Sun Wukong
3
4
5
1.38
L
Bellona
S0L4RFL4RE
Bellona
3
3
1
1.17
W
Cliodhna
SebachikoPL
Cliodhna
6
3
4
2.67
L
Bacchus
Twilps
Bacchus
0
5
3
0.3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
64,182
80,975
Taken
73,963
48,606
Mitigated
42,794
16,940
Healing
33,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,046
3,759
0
6,182
13,734
5,260
596
2,161
11,573
0
100,430
L
Fenrir
Bozonix
Fenrir
12,329
3,232
0
3,716
18,668
7,969
0
7,920
10,748
0
77,685
W
25,028
4,899
0
2,430
10,309
3,966
558
1,904
8,405
100,843
0
L
Discordia
Chipetta
Discordia
6,311
139
75
3,536
14,861
5,584
0
7,350
7,511
65,537
0
W
Yemoja
6,052
1,477
7,039
5,471
12,305
10,038
56
3,490
8,815
28,569
0
W
Sun Wukong
Mykelyn
Sun Wukong
11,824
1,765
0
8,103
20,763
15,158
59
2,797
17,966
3,924
77,037
L
Bellona
S0L4RFL4RE
Bellona
11,336
4,395
46
6,037
21,097
16,445
0
7,415
13,682
0
67,792
W
Cliodhna
SebachikoPL
Cliodhna
12,232
2,893
0
4,482
16,852
8,372
519
1,991
14,861
0
111,048
L
Bacchus
Twilps
Bacchus
4,916
683
0
858
13,879
14,970
0
5,865
8,014
18,539
0
L
6,402
2,046
0
2,672
12,470
3,638
1,326
3,646
8,824
0
66,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
59,651
544
Minions Killed
671
0
Camps Cleared
0
2,074,080
Distance Traveled
2,039,972
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,393
543
151
7
0
393,965
6
L
Fenrir
11,595
552
119
6
0
412,573
3
W
Zeus
13,331
635
173
8
0
396,363
2
L
Discordia
9,775
465
118
6
0
376,779
10
W
Yemoja
11,250
536
27
1
0
380,311
8
W
Sun Wukong
11,700
557
166
8
0
388,129
7
L
Bellona
10,637
507
157
7
0
449,859
7
W
Cliodhna
11,977
570
154
7
0
481,204
10
L
Bacchus
7,931
378
23
1
0
449,397
12
L
Skadi
9,411
448
127
6
0
385,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role