Player Matchup

Cabrakan
Cabrakan
EASY WORK5
Cabrakan
Level 28
God Stats
21W - 21L
1,406 SR
Queue Stats
36W - 48L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
EASYWORK5_
Sun Wukong
Level 58
God Stats
8W - 1L
1,695 SR
Queue Stats
47W - 56L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
EarlMalone92
Nu Wa
Level 123
God Stats
25W - 25L
1,482 SR
Queue Stats
121W - 144L
1,435 Elo+
Solo
Neith
Neith
Shaady61
Neith
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
43W - 41L
1,540 Elo+
Solo
Hera
Hera
theskitzopsycho_
Hera
Level 86
God Stats
3W - 6L
1,366 SR
Queue Stats
231W - 252L
1,492 Elo+
Solo
Team Averages
Level 72
1,449 SR
1,448 Elo+

VS

Team Averages
Level 85
1,424 SR
1,481 Elo+
Artemis
Artemis
BadderElk661504
Artemis
Level 43
God Stats
120W - 106L
1,447 SR
Queue Stats
144W - 145L
1,390 Elo+
Solo
Cerberus
Cerberus
Graslebruand
Cerberus
Level 88
God Stats
1W - 3L
1,411 SR
Queue Stats
46W - 40L
1,520 Elo+
Party 1
Tiamat
Tiamat
KENOBI95
Tiamat
Level 100
God Stats
0W - 2L
1,276 SR
Queue Stats
299W - 309L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
MatheusR3gis
Erlang Shen
Level 89
God Stats
5W - 8L
1,420 SR
Queue Stats
364W - 366L
1,524 Elo+
Solo
Fafnir
Fafnir
hotstepper122
Fafnir
Level 107
God Stats
3W - 3L
1,567 SR
Queue Stats
162W - 155L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EASY WORK5
Cabrakan
17
0 / 2 / 20
9,879
898
8,838
19,026
14,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
EASYWORK5_
Sun Wukong
17
5 / 5 / 16
11,110
1,010
21,850
19,274
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 14
10,802
982
16,081
7,186
2,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Shaady61
Neith
17
5 / 0 / 10
10,633
967
16,244
5,371
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 12
12,092
1,099
21,384
5,707
2,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

236

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,409
855
14,802
15,413
6,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Graslebruand
Cerberus
16
1 / 2 / 7
9,759
887
7,268
20,921
23,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
KENOBI95
Tiamat
16
3 / 8 / 4
10,331
939
11,010
19,909
12,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MatheusR3gis
Erlang Shen
17
1 / 2 / 6
10,955
996
6,960
13,343
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 5
10,470
952
9,511
20,697
23,677
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
22
Kills
9
9
Deaths
22
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Cabrakan
EASY WORK5
Cabrakan
0
2
20
5
W
Sun Wukong
EASYWORK5_
Sun Wukong
5
5
16
2.6
W
3
1
14
10
L
Cerberus
Graslebruand
Cerberus
1
2
7
2.25
L
Tiamat
KENOBI95
Tiamat
3
8
4
0.63
L
Erlang Shen
MatheusR3gis
Erlang Shen
1
2
6
2
W
Neith
Shaady61
Neith
5
0
10
10
L
3
3
5
1.83
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,397
Damage
49,551
56,564
Taken
90,283
34,861
Mitigated
78,224
9,863
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,802
9,556
0
1,100
15,413
6,479
0
8,645
6,625
0
37,002
W
Cabrakan
EASY WORK5
Cabrakan
8,838
949
0
2,781
19,026
14,859
0
10,248
8,505
17,407
0
W
Sun Wukong
EASYWORK5_
Sun Wukong
21,850
5,098
0
2,952
19,274
12,792
0
9,046
9,897
0
35,395
W
16,081
3,899
175
2,171
7,186
2,579
0
3,833
3,250
41,110
0
L
Cerberus
Graslebruand
Cerberus
7,268
555
0
2,272
20,921
23,542
0
8,980
11,501
22,954
0
L
Tiamat
KENOBI95
Tiamat
11,010
1,285
0
2,312
19,909
12,607
0
10,926
8,814
31,634
0
L
Erlang Shen
MatheusR3gis
Erlang Shen
6,960
2,498
0
2,113
13,343
11,919
0
6,146
6,910
991
29,766
W
Neith
Shaady61
Neith
16,244
5,143
0
1,784
5,371
2,378
0
2,535
2,798
0
26,698
L
9,511
2,767
0
1,645
20,697
23,677
0
11,606
8,795
34,781
0
W
21,384
6,141
0
0
5,707
2,253
0
2,326
3,357
41,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
50,924
180
Minions Killed
219
8
Camps Cleared
8
1,046,110
Distance Traveled
964,037
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,409
855
54
5
1
174,428
0
W
Cabrakan
9,879
898
23
2
1
202,354
0
W
Sun Wukong
11,110
1,010
28
3
1
220,342
0
W
Nu Wa
10,802
982
53
5
2
196,124
0
L
Cerberus
9,759
887
35
3
0
199,575
1
L
Tiamat
10,331
939
33
3
1
185,637
2
L
Erlang Shen
10,955
996
57
5
5
224,303
3
W
Neith
10,633
967
25
2
3
198,894
0
L
Fafnir
10,470
952
40
4
1
180,094
0
W
Hera
12,092
1,099
51
5
1
228,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role