Player Matchup

Mulan
Mulan
Loopie
Mulan
Level 34
God Stats
2W - 3L
1,553 SR
Queue Stats
13W - 10L
1,514 Elo+
Party 2
Anubis
Anubis
SoupDogg69420
Anubis
Level 26
God Stats
7W - 4L
1,572 SR
Queue Stats
14W - 20L
1,296 Elo+
Party 2
Bastet
Bastet
WorldPolice
Bastet
Level 27
God Stats
12W - 8L
1,591 SR
Queue Stats
19W - 20L
1,392 Elo+
Party 2
Team Averages
Level 29
1,572 SR
1,400 Elo+

VS

Team Averages
Level 62
1,457 SR
1,379 Elo+
Chaac
Chaac
Gozrre
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 1
Yemoja
Yemoja
killerstrumpf
Yemoja
Level 119
God Stats
7W - 11L
1,412 SR
Queue Stats
70W - 145L
1,277 Elo+
Solo
Tiamat
Tiamat
shurax69
Tiamat
Level 25
God Stats
0W - 3L
1,459 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Loopie
Mulan
14
5 / 2 / 8
9,798
700
11,785
14,794
12,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 4 / 10
11,169
798
20,083
10,239
4,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
15
6 / 2 / 9
10,521
752
10,841
9,362
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gozrre
Chaac
13
3 / 8 / 4
9,523
680
8,566
20,918
12,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 6
8,900
636
3,933
15,361
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
shurax69
Tiamat
13
3 / 6 / 3
9,306
665
9,753
11,146
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
7
8
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gozrre
Chaac
3
8
4
0.63
W
Mulan
Loopie
Mulan
5
2
8
4.5
W
9
4
10
3.5
W
Bastet
6
2
9
5.25
L
1
6
6
0.67
L
Tiamat
shurax69
Tiamat
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
22,252
34,395
Taken
47,425
19,773
Mitigated
27,447
9,054
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gozrre
Chaac
8,566
1,692
691
3,665
20,918
12,164
0
9,028
11,890
149
21,280
W
Mulan
Loopie
Mulan
11,785
1,347
0
2,718
14,794
12,017
144
4,523
9,522
0
38,203
W
20,083
1,952
0
4,524
10,239
4,441
826
4,474
5,218
51,662
0
W
Bastet
10,841
2,074
0
1,812
9,362
3,315
383
4,028
4,846
0
32,758
L
3,933
528
1,480
3,333
15,361
11,786
0
6,205
9,156
13,093
0
L
Tiamat
shurax69
Tiamat
9,753
686
0
1,348
11,146
3,497
0
5,223
5,923
35,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
27,729
170
Minions Killed
106
9
Camps Cleared
4
749,927
Distance Traveled
648,276
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,523
680
28
2
2
228,290
6
W
Mulan
9,798
700
58
4
1
267,309
3
W
Anubis
11,169
798
71
5
4
216,173
0
W
Bastet
10,521
752
41
3
4
266,445
4
L
Yemoja
8,900
636
19
1
1
200,924
2
L
Tiamat
9,306
665
59
4
1
219,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role