Player Matchup

Discordia
Discordia
Clan Idler
Discordia
Level 104
God Stats
4W - 1L
1,463 SR
Queue Stats
321W - 335L
1,389 Elo+
Solo
Heimdallr
Heimdallr
St1ffy1189
Heimdallr
Level 107
God Stats
2W - 4L
1,306 SR
Queue Stats
164W - 175L
1,400 Elo+
Solo
Merlin
Merlin
i Terrorizze i
Merlin
Level 84
God Stats
1W - 1L
1,295 SR
Queue Stats
112W - 118L
1,446 Elo+
Party 3
Raijin
Raijin
toothpix007
Raijin
Level 129
God Stats
2W - 1L
1,792 SR
Queue Stats
264W - 242L
1,566 Elo+
Party 3
Xing Tian
Xing Tian
zhinichi
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,394 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,439 Elo+

VS

Team Averages
Level 109
1,637 SR
1,471 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HatredEnthroned
Neith
Level 112
God Stats
1W - 1L
1,733 SR
Queue Stats
55W - 53L
1,463 Elo+
Party 1
Nemesis
Nemesis
iceman1299
Nemesis
Level 145
God Stats
2W - 1L
1,876 SR
Queue Stats
162W - 186L
1,439 Elo+
Solo
Anhur
Anhur
wasavi
Anhur
Level 69
God Stats
8W - 7L
1,578 SR
Queue Stats
271W - 305L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clan Idler
Discordia
19
4 / 5 / 16
12,258
721
21,177
13,791
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
St1ffy1189
Heimdallr
20
12 / 5 / 11
13,044
767
27,778
16,986
6,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 3 / 19
13,507
795
14,113
15,049
5,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
20
6 / 6 / 12
12,540
738
15,164
13,682
4,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
zhinichi
Xing Tian
19
4 / 4 / 15
11,794
694
6,460
29,842
18,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 4 / 10
12,332
725
21,299
17,006
7,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
 
Ganesha
19
0 / 5 / 19
10,541
620
7,282
20,613
21,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 7 / 8
11,927
702
18,352
20,261
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
iceman1299
Nemesis
16
2 / 9 / 10
10,491
617
6,223
18,477
7,835
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
wasavi
Anhur
20
9 / 5 / 6
12,646
744
18,296
18,578
9,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
76
30
Kills
23
23
Deaths
30
73
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
4
10
2.5
L
Ganesha
 
Ganesha
0
5
19
1.9
W
Discordia
Clan Idler
Discordia
4
5
16
2.4
L
7
7
8
1.57
W
Heimdallr
St1ffy1189
Heimdallr
12
5
11
3.5
W
4
3
19
4.5
L
Nemesis
iceman1299
Nemesis
2
9
10
0.78
W
Raijin
6
6
12
2
L
Anhur
wasavi
Anhur
9
5
6
2.4
W
Xing Tian
zhinichi
Xing Tian
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,692
Damage
71,452
89,350
Taken
94,935
40,568
Mitigated
55,019
35,986
Healing
37,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,299
425
2,094
6,678
17,006
7,691
478
13,477
3,525
49,785
0
L
Ganesha
 
Ganesha
7,282
40
1,515
3,530
20,613
21,076
46
7,375
13,238
15,778
0
W
Discordia
Clan Idler
Discordia
21,177
69
1,747
3,552
13,791
4,547
812
5,823
7,968
31,951
0
L
18,352
5,332
2,340
5,529
20,261
8,750
0
11,084
9,176
0
30,304
W
Heimdallr
St1ffy1189
Heimdallr
27,778
10,977
2,229
2,395
16,986
6,658
3,023
6,746
10,240
0
48,674
W
14,113
764
3,014
6,124
15,049
5,571
956
6,008
9,041
45,078
0
L
Nemesis
iceman1299
Nemesis
6,223
1,279
5,805
3,903
18,477
7,835
38
11,851
6,626
0
13,100
W
Raijin
15,164
853
2,233
1,990
13,682
4,924
1,033
6,021
7,661
35,610
0
L
Anhur
wasavi
Anhur
18,296
5,170
2,409
4,099
18,578
9,667
1,242
13,123
5,455
0
44,211
W
Xing Tian
zhinichi
Xing Tian
6,460
197
1,651
11,051
29,842
18,868
0
3,983
25,859
13,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,143
Gold Earned
57,937
191
Minions Killed
162
0
Camps Cleared
0
1,521,157
Distance Traveled
1,575,553
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,332
725
57
3
0
323,276
1
L
Ganesha
10,541
620
0
0
0
358,414
0
W
Discordia
12,258
721
25
1
0
309,265
1
L
Neith
11,927
702
24
1
0
287,938
0
W
Heimdallr
13,044
767
37
2
0
247,077
0
W
Merlin
13,507
795
70
4
0
317,971
0
L
Nemesis
10,491
617
17
1
0
301,342
0
W
Raijin
12,540
738
49
3
0
289,533
3
L
Anhur
12,646
744
64
4
0
304,583
1
W
Xing Tian
11,794
694
10
1
0
357,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role