Player Matchup

Chaac
Chaac
FrenzyLord
Chaac
Level 108
God Stats
8W - 6L
1,539 SR
Queue Stats
651W - 393L
1,729 Elo+
Party 1
Hun Batz
Hun Batz
Gotart69
Hun Batz
Level 68
God Stats
3W - 0L
1,708 SR
Queue Stats
45W - 20L
1,710 Elo+
Party 1
Sylvanus
Sylvanus
HermaeusMorra
Sylvanus
Level 28
God Stats
1W - 2L
1,225 SR
Queue Stats
60W - 16L
1,676 Elo+
Party 1
Hades
Hades
studentiv
Hades
Level 85
God Stats
8W - 1L
1,881 SR
Queue Stats
234W - 107L
1,685 Elo+
Party 1
Ullr
Ullr
Бригадирчик
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 63L
1,309 Elo+
Solo
Team Averages
Level 63
1,571 SR
1,622 Elo+

VS

Team Averages
Level 63
1,569 SR
1,418 Elo+
Cerberus
Cerberus
B3rZerK92
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,297 Elo+
Solo
Eset
Eset
HurtilovBat9
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,310 Elo+
Party 2
Terra
Terra
VERMANDO
Terra
Level 129
God Stats
1W - 2L
1,476 SR
Queue Stats
201W - 166L
1,551 Elo+
Party 3
Tiamat
Tiamat
omarayberk
Tiamat
Level 28
God Stats
2W - 1L
1,868 SR
Queue Stats
75W - 62L
1,545 Elo+
Party 3
Jing Wei
Jing Wei
tigranazavr
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 1 / 21
9,213
1,024
15,360
12,367
12,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Gotart69
Hun Batz
14
3 / 2 / 16
8,400
933
8,654
9,043
4,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
HermaeusMorra
Sylvanus
14
2 / 3 / 17
8,104
900
5,506
12,092
10,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
studentiv
Hades
16
14 / 2 / 8
9,883
1,098
16,653
9,532
5,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 15
8,451
939
7,439
7,703
3,406
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B3rZerK92
Cerberus
12
1 / 5 / 2
7,137
793
6,778
16,603
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 1
7,501
833
1,729
6,600
2,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
VERMANDO
Terra
14
4 / 3 / 5
8,720
969
4,372
12,953
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
omarayberk
Tiamat
12
0 / 7 / 5
7,389
821
5,068
10,482
5,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
tigranazavr
Jing Wei
14
4 / 5 / 1
8,106
901
8,199
11,391
4,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
26
Kills
10
11
Deaths
26
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B3rZerK92
Cerberus
1
5
2
0.4
W
Chaac
4
1
21
14.5
W
Hun Batz
Gotart69
Hun Batz
3
2
16
5.5
W
Sylvanus
HermaeusMorra
Sylvanus
2
3
17
3.5
L
1
6
1
0.25
L
Terra
VERMANDO
Terra
4
3
5
2.17
L
Tiamat
omarayberk
Tiamat
0
7
5
0.36
W
Hades
studentiv
Hades
14
2
8
9
L
Jing Wei
tigranazavr
Jing Wei
4
5
1
0.9
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
26,146
50,737
Taken
58,029
36,219
Mitigated
42,736
23,042
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B3rZerK92
Cerberus
6,778
553
262
4,525
16,603
14,844
183
5,859
10,190
9,086
0
W
Chaac
15,360
2,195
603
5,684
12,367
12,387
1,374
4,762
7,605
0
28,567
W
Hun Batz
Gotart69
Hun Batz
8,654
996
260
1,156
9,043
4,230
880
3,498
5,545
0
16,323
W
Sylvanus
HermaeusMorra
Sylvanus
5,506
842
5,983
3,609
12,092
10,565
617
3,020
9,072
11,789
0
L
1,729
181
689
255
6,600
2,050
237
2,493
4,067
6,176
0
L
Terra
VERMANDO
Terra
4,372
751
2,784
5,108
12,953
15,788
203
4,257
8,500
8,391
0
L
Tiamat
omarayberk
Tiamat
5,068
334
1,567
1,565
10,482
5,928
0
5,331
4,959
11,822
0
W
Hades
studentiv
Hades
16,653
1,386
2,574
2,930
9,532
5,631
2,083
3,439
6,093
27,503
0
L
Jing Wei
tigranazavr
Jing Wei
8,199
5,978
418
2,609
11,391
4,126
672
4,219
7,103
0
21,882
W
7,439
3,145
221
22
7,703
3,406
770
3,228
4,475
0
17,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
38,853
100
Minions Killed
87
0
Camps Cleared
0
952,260
Distance Traveled
831,575
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,137
793
15
2
0
167,212
1
W
Chaac
9,213
1,024
27
3
0
215,763
3
W
Hun Batz
8,400
933
15
2
0
214,140
0
W
Sylvanus
8,104
900
7
1
0
175,697
3
L
Eset
7,501
833
15
2
0
159,370
0
L
Terra
8,720
969
3
0
0
184,126
0
L
Tiamat
7,389
821
18
2
0
157,731
2
W
Hades
9,883
1,098
33
4
0
171,561
0
L
Jing Wei
8,106
901
36
4
0
163,136
0
W
Ullr
8,451
939
18
2
0
175,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role