Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Alabisi27
Neith
Level 128
God Stats
2W - 2L
1,294 SR
Queue Stats
312W - 267L
1,495 Elo+
Solo
Vulcan
Vulcan
DieHardLife-
Vulcan
Level 126
God Stats
1W - 0L
1,792 SR
Queue Stats
20W - 8L
1,647 Elo+
Party 1
Nu Wa
Nu Wa
JynZ02
Nu Wa
Level 121
God Stats
7W - 6L
1,522 SR
Queue Stats
163W - 155L
1,450 Elo+
Party 3
Mulan
Mulan
Kitsuпe
Mulan
Level 28
God Stats
2W - 1L
1,505 SR
Queue Stats
15W - 7L
1,558 Elo+
Party 1
Team Averages
Level 106
1,523 SR
1,530 Elo+

VS

Team Averages
Level 61
1,582 SR
1,490 Elo+
Loki
Loki
Hyvrez
Loki
Level 41
God Stats
7W - 7L
1,551 SR
Queue Stats
144W - 131L
1,461 Elo+
Solo
Olorun
Olorun
Insider-2016
Olorun
Level 45
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Mulan
Mulan
Mr-Dead-Monkey
Mulan
Level 146
God Stats
4W - 5L
1,689 SR
Queue Stats
107W - 78L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
SerbonneM124
Cthulhu
Level 46
God Stats
36W - 35L
1,520 SR
Queue Stats
135W - 151L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Tatico1932
Danzaburou
Level 27
God Stats
6W - 4L
1,619 SR
Queue Stats
34W - 26L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 3 / 5
7,713
514
3,286
13,394
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Alabisi27
Neith
13
3 / 2 / 3
7,637
509
4,760
6,518
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
15
7 / 1 / 4
8,807
587
8,128
9,334
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
JynZ02
Nu Wa
13
4 / 2 / 6
8,470
565
12,446
5,711
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kitsuпe
Mulan
15
2 / 0 / 1
8,680
579
7,128
11,329
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hyvrez
Loki
11
1 / 5 / 1
6,473
432
4,970
10,933
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
0 / 5 / 1
6,593
440
2,321
11,987
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 3 / 3
7,058
471
6,361
10,397
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SerbonneM124
Cthulhu
13
0 / 2 / 0
7,007
467
6,603
10,057
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tatico1932
Danzaburou
11
3 / 4 / 2
7,047
470
7,200
7,650
1,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
5
1.83
W
Neith
Alabisi27
Neith
3
2
3
2.25
W
Vulcan
7
1
4
9
L
Loki
Hyvrez
Loki
1
5
1
0.3
L
Olorun
0
5
1
0.1
W
Nu Wa
JynZ02
Nu Wa
4
2
6
3.5
W
Mulan
Kitsuпe
Mulan
2
0
1
2.5
L
4
3
3
1.83
L
Cthulhu
SerbonneM124
Cthulhu
0
2
0
0
L
Danzaburou
Tatico1932
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
27,455
46,286
Taken
51,024
23,965
Mitigated
22,899
16,781
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,286
839
2,151
3,573
13,394
7,894
62
1,342
11,515
16,290
0
W
Neith
Alabisi27
Neith
4,760
1,153
0
1,839
6,518
2,465
300
84
6,275
0
53,691
W
Vulcan
8,128
2,310
0
3,202
9,334
3,176
0
930
8,253
59,241
0
L
Loki
Hyvrez
Loki
4,970
822
0
3,228
10,933
2,996
0
5,784
4,877
0
40,396
L
Olorun
2,321
911
0
3,589
11,987
3,331
0
6,627
5,050
42,022
0
W
Nu Wa
JynZ02
Nu Wa
12,446
2,510
0
1,203
5,711
1,919
100
1,861
3,782
54,321
0
W
Mulan
Kitsuпe
Mulan
7,128
917
0
4,813
11,329
8,511
0
4,888
5,304
0
55,629
L
6,361
531
0
1,212
10,397
7,580
0
4,553
5,660
4,610
14,345
L
Cthulhu
SerbonneM124
Cthulhu
6,603
702
0
3,306
10,057
7,302
0
1,335
7,855
45,802
0
L
Danzaburou
Tatico1932
Danzaburou
7,200
4,008
0
1,762
7,650
1,690
0
4,551
2,933
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
34,178
468
Minions Killed
354
0
Camps Cleared
0
1,475,674
Distance Traveled
1,399,737
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,713
514
26
2
0
290,073
6
W
Neith
7,637
509
110
7
0
279,631
2
W
Vulcan
8,807
587
97
6
0
333,859
0
L
Loki
6,473
432
85
6
0
309,992
0
L
Olorun
6,593
440
82
5
0
263,979
2
W
Nu Wa
8,470
565
100
7
0
282,042
7
W
Mulan
8,680
579
135
9
0
290,069
6
L
Mulan
7,058
471
30
2
0
276,164
5
L
Cthulhu
7,007
467
90
6
0
274,209
2
L
Danzaburou
7,047
470
67
4
0
275,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role