Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
El_Pajero_SoNicO
Jing Wei
Level 143
God Stats
1W - 1L
1,269 SR
Queue Stats
438W - 441L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
JudeOfAllTrades
Kuzenbo
Level 148
God Stats
5W - 4L
1,398 SR
Queue Stats
36W - 40L
1,448 Elo+
Solo
Bastet
Bastet
RoccoIsNice
Bastet
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,247 Elo+
Solo
Gilgamesh
Gilgamesh
josuelz123
Gilgamesh
Level 152
God Stats
2W - 0L
1,740 SR
Queue Stats
15W - 20L
1,462 Elo+
Party 1
Team Averages
Level 126
1,481 SR
1,428 Elo+

VS

Team Averages
Level 76
1,497 SR
1,451 Elo+
Bellona
Bellona
Antonious6374
Bellona
Level 22
God Stats
1W - 2L
1,590 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
Susano
Susano
GodFamilynMoney
Susano
Level 64
God Stats
0W - 3L
1,396 SR
Queue Stats
55W - 76L
1,406 Elo+
Solo
Merlin
Merlin
Vinisexotruco
Merlin
Level 107
God Stats
0W - 2L
1,398 SR
Queue Stats
112W - 128L
1,372 Elo+
Solo
Scylla
Scylla
WoodsyKarma67
Scylla
Level 126
God Stats
4W - 3L
1,538 SR
Queue Stats
42W - 57L
1,488 Elo+
Solo
Cernunnos
Cernunnos
natelord94
Cernunnos
Level 62
God Stats
7W - 4L
1,564 SR
Queue Stats
35W - 39L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 9
7,390
739
6,342
8,657
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 8
8,631
863
7,727
8,525
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 8
7,239
724
4,234
8,618
9,815
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
15
6 / 1 / 5
8,778
878
7,963
5,281
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
josuelz123
Gilgamesh
14
3 / 1 / 7
7,973
797
8,291
11,363
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 3 / 2
5,799
580
5,161
8,552
5,439
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 3 / 1
6,295
630
4,801
7,551
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 0
7,130
713
7,743
8,031
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 2
6,628
663
7,972
6,498
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
natelord94
Cernunnos
12
0 / 5 / 1
5,883
588
4,645
9,475
3,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
15
Kills
3
3
Deaths
15
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
9
5.5
L
Bellona
0
3
2
0.33
W
4
0
8
8
L
1
3
1
0.5
W
1
0
8
5
W
Bastet
6
1
5
8.5
L
2
3
0
0.67
L
0
1
2
1
W
Gilgamesh
josuelz123
Gilgamesh
3
1
7
6.5
L
Cernunnos
natelord94
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
30,322
42,444
Taken
40,107
26,850
Mitigated
16,351
12,801
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,342
278
1,486
3,534
8,657
5,543
226
4,241
4,204
25,792
0
L
Bellona
5,161
952
0
118
8,552
5,439
0
2,332
5,874
0
12,830
W
7,727
6,157
0
2,610
8,525
3,480
1,063
4,543
3,900
0
34,761
L
4,801
195
0
116
7,551
2,470
0
1,669
5,541
0
10,394
W
4,234
1,362
0
1,283
8,618
9,815
158
2,757
5,681
19,111
0
W
Bastet
7,963
1,198
0
2,662
5,281
2,126
214
1,336
3,827
0
26,511
L
7,743
451
75
677
8,031
2,617
0
801
7,142
27,433
0
L
7,972
344
0
2,207
6,498
1,978
0
2,546
3,569
25,640
0
W
Gilgamesh
josuelz123
Gilgamesh
8,291
2,257
0
1,226
11,363
5,886
15
2,746
8,433
0
21,408
L
Cernunnos
natelord94
Cernunnos
4,645
1,940
0
2,362
9,475
3,847
0
2,441
6,761
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
31,735
255
Minions Killed
189
14
Camps Cleared
2
1,031,454
Distance Traveled
854,020
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,390
739
47
5
1
178,666
1
L
Bellona
5,799
580
11
1
0
201,391
3
W
Jing Wei
8,631
863
77
8
5
195,975
2
L
Susano
6,295
630
19
2
1
129,103
0
W
Kuzenbo
7,239
724
33
3
0
200,826
4
W
Bastet
8,778
878
52
5
6
223,577
0
L
Merlin
7,130
713
72
7
1
183,534
3
L
Scylla
6,628
663
53
5
0
179,329
1
W
Gilgamesh
7,973
797
46
5
2
232,410
1
L
Cernunnos
5,883
588
34
3
0
160,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role