Player Matchup

Nemesis
Nemesis
GinningChalice4
Nemesis
Level 100
God Stats
2W - 2L
1,377 SR
Queue Stats
221W - 170L
1,552 Elo+
Party 2
Xing Tian
Xing Tian
PikchuHunter
Xing Tian
Level 148
God Stats
1W - 0L
1,693 SR
Queue Stats
41W - 19L
1,751 Elo+
Party 2
Hera
Hera
SoroTsuki
Hera
Level 148
God Stats
9W - 4L
1,736 SR
Queue Stats
245W - 173L
1,659 Elo+
Party 2
Team Averages
Level 132
1,602 SR
1,654 Elo+

VS

Team Averages
Level 118
1,518 SR
1,542 Elo+
Atlas
Atlas
DrTacolover_69
Atlas
Level 87
God Stats
0W - 2L
1,287 SR
Queue Stats
101W - 108L
1,506 Elo+
Solo
Kukulkan
Kukulkan
I10k Famous
Kukulkan
Level 107
God Stats
30W - 16L
1,628 SR
Queue Stats
484W - 402L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Renegade Z113
Amaterasu
Level 159
God Stats
1W - 2L
1,640 SR
Queue Stats
474W - 431L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
11,002
647
13,526
16,593
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PikchuHunter
Xing Tian
16
3 / 0 / 14
12,612
742
10,687
26,483
26,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
17
10 / 1 / 6
12,810
754
24,447
10,166
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,063
592
11,355
19,332
16,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
I10k Famous
Kukulkan
14
2 / 5 / 2
10,360
609
16,206
10,744
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Renegade Z113
Amaterasu
14
2 / 6 / 2
10,261
604
11,766
26,426
17,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
4
5
6
1.4
L
Kukulkan
I10k Famous
Kukulkan
2
5
2
0.6
W
Xing Tian
PikchuHunter
Xing Tian
3
0
14
10
L
Amaterasu
Renegade Z113
Amaterasu
2
6
2
0.5
W
Hera
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,660
Damage
39,327
53,242
Taken
56,502
37,147
Mitigated
36,759
17,083
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,355
2,433
292
1,149
19,332
16,118
165
10,314
8,341
26,464
0
W
13,526
4,949
0
3,287
16,593
6,382
1,887
9,664
5,568
0
40,711
L
Kukulkan
I10k Famous
Kukulkan
16,206
1,072
0
949
10,744
3,069
0
8,754
1,718
55,285
0
W
Xing Tian
PikchuHunter
Xing Tian
10,687
1,502
979
9,502
26,483
26,155
231
10,924
13,245
23,282
0
L
Amaterasu
Renegade Z113
Amaterasu
11,766
4,698
0
9,538
26,426
17,572
0
14,867
10,725
0
32,513
W
Hera
24,447
7,511
0
3,315
10,166
4,610
885
5,322
4,252
79,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
30,684
185
Minions Killed
185
10
Camps Cleared
5
1,014,807
Distance Traveled
932,896
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,063
592
27
2
0
294,103
3
W
Nemesis
11,002
647
48
3
4
327,350
2
L
Kukulkan
10,360
609
102
6
5
305,813
1
W
Xing Tian
12,612
742
12
1
2
348,788
8
L
Amaterasu
10,261
604
56
3
0
332,980
5
W
Hera
12,810
754
125
7
4
338,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role