Player Matchup

Ares
Ares
Platinum I
 
Ares
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
Cléééstooon
Agni
Platinum II
Level 44
God Stats
2W - 1L
1,695 SR
Queue Stats
23W - 17L
2,054 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
RexxarMokNathal
Zhong Kui
Diamond IV
Level 125
God Stats
2W - 2L
1,828 SR
Queue Stats
87W - 66L
2,298 MMR
Party 1
Hou Yi
Hou Yi
Masters
srDANIELS
Hou Yi
Masters
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 71L
2,461 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,605 SR
1,963 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,621 SR
2,220 MMR
Hera
Hera
Diamond V
 
Hera
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
Lightrekt
Artio
Masters
Level 133
God Stats
10W - 9L
1,625 SR
Queue Stats
297W - 253L
3,071 MMR
Solo
Medusa
Medusa
Platinum V
NomeAntigo
Medusa
Platinum V
Level 63
God Stats
0W - 1L
1,654 SR
Queue Stats
32W - 26L
1,855 MMR
Solo
Hercules
Hercules
Diamond III
Ziuhz
Hercules
Diamond III
Level 155
God Stats
26W - 32L
1,578 SR
Queue Stats
597W - 610L
2,208 MMR
Solo
Hun Batz
Hun Batz
Diamond I
karäshi
Hun Batz
Diamond I
Level 159
God Stats
2W - 2L
1,750 SR
Queue Stats
426W - 405L
2,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 7
7,599
585
6,332
11,569
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
 
Fenrir
12
5 / 2 / 5
7,278
560
7,466
9,699
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 8
7,934
610
6,489
5,144
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
RexxarMokNathal
Zhong Kui
13
3 / 4 / 5
7,525
579
10,041
12,134
6,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
srDANIELS
Hou Yi
14
4 / 1 / 3
7,809
601
8,701
8,677
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebMorgan Le FayCliodhnaAthena

VS

Bans
BastetSetLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 1
6,794
523
4,288
5,816
2,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Lightrekt
Artio
13
3 / 2 / 4
7,770
598
9,679
12,707
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
NomeAntigo
Medusa
10
0 / 6 / 1
6,081
468
5,374
10,118
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Ziuhz
Hercules
10
1 / 5 / 1
6,180
475
5,286
12,834
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
karäshi
Hun Batz
12
3 / 5 / 2
7,281
560
6,083
10,619
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
9
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
7
7.5
W
Fenrir
 
Fenrir
5
2
5
3.75
L
Hera
 
Hera
2
3
1
0.83
W
5
1
8
9
L
Artio
Lightrekt
Artio
3
2
4
2.5
L
Medusa
NomeAntigo
Medusa
0
6
1
0.08
W
Zhong Kui
RexxarMokNathal
Zhong Kui
3
4
5
1.38
L
Hercules
Ziuhz
Hercules
1
5
1
0.3
L
Hun Batz
karäshi
Hun Batz
3
5
2
0.8
W
Hou Yi
srDANIELS
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
30,710
47,223
Taken
52,094
23,022
Mitigated
25,283
18,713
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,332
805
411
4,827
11,569
8,582
0
2,553
8,905
16,381
0
W
Fenrir
 
Fenrir
7,466
2,481
0
4,444
9,699
3,437
0
2,096
7,524
0
43,680
L
Hera
 
Hera
4,288
1,603
0
370
5,816
2,333
91
3,111
2,581
40,197
0
W
6,489
757
0
1,421
5,144
1,563
397
1,213
3,931
48,031
0
L
Artio
Lightrekt
Artio
9,679
1,123
638
6,843
12,707
11,798
0
7,679
5,022
41,638
0
L
Medusa
NomeAntigo
Medusa
5,374
2,486
0
1,747
10,118
2,352
0
2,712
7,368
0
40,538
W
Zhong Kui
RexxarMokNathal
Zhong Kui
10,041
2,220
0
4,509
12,134
6,746
679
6,988
4,304
49,676
0
L
Hercules
Ziuhz
Hercules
5,286
3,527
721
2,228
12,834
5,654
0
4,565
8,071
0
23,462
L
Hun Batz
karäshi
Hun Batz
6,083
2,219
0
2,902
10,619
3,146
0
4,305
6,190
0
41,211
W
Hou Yi
srDANIELS
Hou Yi
8,701
4,209
0
3,101
8,677
2,694
456
42
8,592
0
56,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
34,106
412
Minions Killed
384
0
Camps Cleared
0
1,270,367
Distance Traveled
1,244,520
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,599
585
27
2
0
265,149
5
W
Fenrir
7,278
560
63
5
0
272,751
4
L
Hera
6,794
523
99
8
0
250,994
3
W
Agni
7,934
610
105
8
0
269,825
7
L
Artio
7,770
598
87
7
0
242,987
4
L
Medusa
6,081
468
75
6
0
220,092
2
W
Zhong Kui
7,525
579
108
8
0
224,662
6
L
Hercules
6,180
475
40
3
0
254,670
3
L
Hun Batz
7,281
560
83
6
0
275,777
4
W
Hou Yi
7,809
601
109
8
0
237,980
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role