Player Matchup

Artio
Artio
Col Chicken
Artio
Level 137
God Stats
8W - 10L
1,433 SR
Queue Stats
665W - 699L
1,404 Elo+
Solo
Chang'e
Chang'e
Kimerakeeper
Chang'e
Level 150
God Stats
12W - 11L
1,525 SR
Queue Stats
370W - 400L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 68
God Stats
150W - 168L
1,464 SR
Queue Stats
194W - 236L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
TigerHooodz
Ao Kuang
Level 102
God Stats
9W - 7L
1,502 SR
Queue Stats
138W - 145L
1,390 Elo+
Solo
Hera
Hera
roxass2727
Hera
Level 105
God Stats
39W - 43L
1,496 SR
Queue Stats
236W - 231L
1,364 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,384 Elo+

VS

Team Averages
Level 89
1,555 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
Jabber229
Tsukuyomi
Level 102
God Stats
63W - 54L
1,552 SR
Queue Stats
146W - 156L
1,383 Elo+
Solo
Thanatos
Thanatos
OnlineMarrow673
Thanatos
Level 59
God Stats
4W - 5L
1,497 SR
Queue Stats
27W - 34L
1,318 Elo+
Solo
Neith
Neith
Reddangerzone1
Neith
Level 69
God Stats
5W - 3L
1,555 SR
Queue Stats
55W - 54L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
SillY_L92
Baron Samedi
Level 104
God Stats
59W - 46L
1,547 SR
Queue Stats
268W - 250L
1,511 Elo+
Party 1
Ymir
Ymir
hiimtyler1
Ymir
Level 109
God Stats
231W - 193L
1,624 SR
Queue Stats
305W - 300L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,912
440
4,003
23,486
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Kimerakeeper
Chang'e
13
1 / 4 / 6
8,049
447
6,294
10,807
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Shiriyue
Heimdallr
13
3 / 8 / 2
8,848
492
10,216
14,736
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TigerHooodz
Ao Kuang
15
9 / 5 / 3
9,792
544
15,232
17,048
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 8 / 4
9,039
502
8,350
10,525
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jabber229
Tsukuyomi
16
8 / 2 / 8
10,402
578
12,400
13,473
5,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
15
5 / 2 / 6
9,120
507
5,822
11,789
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 7
10,381
577
11,624
9,473
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SillY_L92
Baron Samedi
15
8 / 5 / 6
9,426
524
16,097
13,546
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 5 / 10
9,074
504
13,540
17,781
10,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
32
32
Deaths
17
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Tsukuyomi
Jabber229
Tsukuyomi
8
2
8
6
L
Chang'e
Kimerakeeper
Chang'e
1
4
6
1
W
Thanatos
5
2
6
4
W
6
3
7
3.17
L
Heimdallr
Shiriyue
Heimdallr
3
8
2
0.5
W
Baron Samedi
SillY_L92
Baron Samedi
8
5
6
2.2
L
Ao Kuang
TigerHooodz
Ao Kuang
9
5
3
2.1
W
5
5
10
2
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
59,483
76,602
Taken
66,062
36,295
Mitigated
30,897
24,356
Healing
25,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,003
148
1,015
7,033
23,486
16,773
0
9,747
13,467
17,767
0
W
Tsukuyomi
Jabber229
Tsukuyomi
12,400
3,885
0
489
13,473
5,649
570
8,636
4,837
0
59,138
L
Chang'e
Kimerakeeper
Chang'e
6,294
58
3,118
4,006
10,807
3,173
384
4,234
6,254
45,914
0
W
Thanatos
5,822
1,555
0
10,835
11,789
5,033
0
3,547
8,242
0
58,078
W
11,624
4,063
196
3,744
9,473
3,660
3,316
2,799
6,674
0
59,306
L
Heimdallr
Shiriyue
Heimdallr
10,216
4,107
272
2,842
14,736
4,370
0
5,188
9,485
0
52,865
W
Baron Samedi
SillY_L92
Baron Samedi
16,097
835
1,572
4,049
13,546
5,577
1,817
8,330
5,216
53,307
0
L
Ao Kuang
TigerHooodz
Ao Kuang
15,232
4,206
0
5,163
17,048
7,445
770
7,445
9,377
42,839
7,660
W
13,540
2,907
178
4,294
17,781
10,978
180
9,470
8,311
44,001
0
L
8,350
3,034
0
907
10,525
4,534
342
2,093
8,382
49,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
48,403
379
Minions Killed
444
0
Camps Cleared
0
1,595,814
Distance Traveled
1,781,127
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,912
440
19
1
0
341,337
3
W
Tsukuyomi
10,402
578
108
6
0
372,193
0
L
Chang'e
8,049
447
81
5
0
329,683
5
W
Thanatos
9,120
507
95
5
0
389,357
17
W
Neith
10,381
577
96
5
0
391,337
0
L
Heimdallr
8,848
492
107
6
0
300,104
1
W
Baron Samedi
9,426
524
83
5
0
291,451
2
L
Ao Kuang
9,792
544
73
4
0
313,457
1
W
Ymir
9,074
504
62
3
0
336,789
3
L
Hera
9,039
502
99
6
0
311,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role