Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pewnis
Cu Chulainn
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,458 Elo+
Party 2
Thanatos
Thanatos
Spatarner
Thanatos
Level 120
God Stats
2W - 2L
1,638 SR
Queue Stats
136W - 138L
1,428 Elo+
Party 1
Vulcan
Vulcan
mrTowelieeee
Vulcan
Level 29
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 13L
1,110 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Каподастр
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,398 Elo+
Party 2
Team Averages
Level 88
1,505 SR
1,379 Elo+

VS

Team Averages
Level 128
1,623 SR
1,459 Elo+
Hercules
Hercules
AngeDechus
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,475 Elo+
Solo
Rama
Rama
Mad4Cookie
Rama
Level 123
God Stats
3W - 0L
1,597 SR
Queue Stats
68W - 69L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Nefertari3674
Hou Yi
Level 160
God Stats
32W - 15L
1,658 SR
Queue Stats
1,705W - 1,860L
1,418 Elo+
Solo
Geb
Geb
Spiralematta
Geb
Level 158
God Stats
3W - 3L
1,572 SR
Queue Stats
503W - 538L
1,498 Elo+
Solo
Chang'e
Chang'e
xxxOpra3Mxxx
Chang'e
Level 89
God Stats
3W - 0L
1,790 SR
Queue Stats
91W - 90L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 4 / 6
8,044
670
11,813
8,993
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
Pewnis
Cu Chulainn
15
2 / 4 / 6
8,022
669
14,175
14,234
15,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Spatarner
Thanatos
16
9 / 7 / 1
10,234
853
12,388
16,386
9,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
14
0 / 6 / 10
7,864
655
7,905
9,710
7,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Каподастр
Ah Muzen Cab
13
0 / 5 / 5
7,447
621
11,336
10,498
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngeDechus
Hercules
17
6 / 2 / 15
11,082
924
15,808
26,246
30,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 2 / 14
10,759
897
11,970
13,325
6,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 11
9,834
820
8,593
10,655
5,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 13
9,755
813
9,605
15,863
13,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
xxxOpra3Mxxx
Chang'e
16
2 / 4 / 18
9,745
812
7,417
17,872
8,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
12
Kills
25
26
Deaths
12
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
6
1
W
Hercules
AngeDechus
Hercules
6
2
15
6.75
W
7
2
14
7
W
5
2
11
5.25
L
Cu Chulainn
Pewnis
Cu Chulainn
2
4
6
1.25
L
Thanatos
Spatarner
Thanatos
9
7
1
1.36
W
5
2
13
5.75
L
Vulcan
0
6
10
0.83
W
Chang'e
xxxOpra3Mxxx
Chang'e
2
4
18
2.75
L
Ah Muzen Cab
Каподастр
Ah Muzen Cab
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,617
Damage
53,393
59,821
Taken
83,961
40,432
Mitigated
64,260
21,719
Healing
39,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,813
495
1,744
2,422
8,993
3,638
390
2,025
6,849
27,719
0
W
Hercules
AngeDechus
Hercules
15,808
2,609
876
10,659
26,246
30,041
20
6,014
18,421
6,878
20,203
W
11,970
6,142
2,135
3,315
13,325
6,859
2,991
3,728
9,395
0
32,848
W
8,593
3,461
1,342
2,705
10,655
5,571
1,689
2,428
7,865
0
19,737
L
Cu Chulainn
Pewnis
Cu Chulainn
14,175
1,829
1,140
3,900
14,234
15,218
0
4,111
9,864
585
15,336
L
Thanatos
Spatarner
Thanatos
12,388
2,698
323
7,810
16,386
9,961
173
5,007
11,071
0
18,766
W
9,605
724
946
2,732
15,863
13,034
511
2,091
13,500
19,394
0
L
Vulcan
7,905
1,989
829
1,574
9,710
7,121
30
2,961
6,625
18,580
0
W
Chang'e
xxxOpra3Mxxx
Chang'e
7,417
1,141
9,260
5,776
17,872
8,755
434
5,263
12,163
21,384
0
L
Ah Muzen Cab
Каподастр
Ah Muzen Cab
11,336
1,283
99
1,878
10,498
4,494
86
4,842
5,307
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
51,175
90
Minions Killed
185
0
Camps Cleared
0
1,034,054
Distance Traveled
1,133,071
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,044
670
45
4
0
192,667
0
W
Hercules
11,082
924
26
2
0
264,513
0
W
Rama
10,759
897
62
5
0
189,606
0
W
Hou Yi
9,834
820
39
3
0
228,101
3
L
Cu Chulainn
8,022
669
4
0
0
208,593
1
L
Thanatos
10,234
853
5
0
0
204,998
1
W
Geb
9,755
813
24
2
0
239,070
1
L
Vulcan
7,864
655
14
1
0
205,622
0
W
Chang'e
9,745
812
34
3
0
211,781
0
L
Ah Muzen Cab
7,447
621
22
2
0
222,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role