Player Matchup

Chaac
Chaac
BMThwack
Chaac
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,645 Elo+
Party 1
Geb
Geb
Gebism
Geb
Level 36
God Stats
25W - 20L
1,586 SR
Queue Stats
44W - 55L
1,477 Elo+
Party 3
Mercury
Mercury
GrandNagus3201
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
ventile834
Izanami
Level 98
God Stats
9W - 5L
1,615 SR
Queue Stats
29W - 35L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
waynewock
Nu Wa
Level 64
God Stats
7W - 4L
1,707 SR
Queue Stats
192W - 144L
1,592 Elo+
Party 3
Team Averages
Level 42
1,582 SR
1,511 Elo+

VS

Team Averages
Level 67
1,652 SR
1,443 Elo+
Heimdallr
Heimdallr
Aldisass
Heimdallr
Level 65
God Stats
4W - 1L
1,585 SR
Queue Stats
186W - 137L
1,443 Elo+
Party 4
Sun Wukong
Sun Wukong
Bobbyshmurda790
Sun Wukong
Level 8
God Stats
1W - 0L
1,664 SR
Queue Stats
9W - 6L
1,476 Elo+
Party 2
Ra
Ra
LordKidomaru
Ra
Level 144
God Stats
1W - 3L
1,543 SR
Queue Stats
118W - 117L
1,442 Elo+
Party 2
Osiris
Osiris
TaZGamer325
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 67L
1,378 Elo+
Party 2
Khepri
Khepri
itspintas
Khepri
Level 28
God Stats
2W - 4L
1,967 SR
Queue Stats
30W - 24L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BMThwack
Chaac
14
1 / 4 / 0
8,421
443
4,160
10,704
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
Gebism
Geb
12
2 / 3 / 6
8,188
431
5,605
19,895
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 4
8,854
466
8,103
14,934
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ventile834
Izanami
14
4 / 5 / 3
8,708
458
7,801
12,928
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
waynewock
Nu Wa
19
6 / 1 / 2
11,088
584
16,264
9,014
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aldisass
Heimdallr
15
5 / 3 / 5
9,305
490
18,992
12,139
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Bobbyshmurda790
Sun Wukong
18
6 / 2 / 4
10,476
551
12,173
18,277
8,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 3 / 3
10,276
541
4,895
10,348
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
16
5 / 3 / 5
10,306
542
9,653
11,875
9,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
itspintas
Khepri
15
0 / 4 / 8
8,647
455
3,190
10,236
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
19
19
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aldisass
Heimdallr
5
3
5
2.5
L
Chaac
BMThwack
Chaac
1
4
0
0.25
W
Sun Wukong
Bobbyshmurda790
Sun Wukong
6
2
4
4
L
Geb
Gebism
Geb
2
3
6
1.67
L
2
6
4
0.67
W
3
3
3
1.5
W
Osiris
5
3
5
2.5
W
Khepri
itspintas
Khepri
0
4
8
1
L
Izanami
ventile834
Izanami
4
5
3
1.1
L
Nu Wa
waynewock
Nu Wa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
48,903
67,475
Taken
62,875
33,343
Mitigated
35,032
16,109
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aldisass
Heimdallr
18,992
10,637
0
4,458
12,139
4,769
19
5,260
6,721
0
73,298
L
Chaac
BMThwack
Chaac
4,160
1,003
0
2,126
10,704
8,167
880
0
10,704
3,861
32,350
W
Sun Wukong
Bobbyshmurda790
Sun Wukong
12,173
3,327
0
9,933
18,277
8,234
486
6,344
11,771
0
81,560
L
Geb
Gebism
Geb
5,605
754
571
4,483
19,895
13,220
0
2,256
17,639
21,791
0
L
8,103
4,577
0
3,665
14,934
5,118
0
1,044
13,886
0
56,595
W
4,895
327
435
4,016
10,348
3,940
0
5,788
4,322
91,024
0
W
Osiris
9,653
4,385
0
1,445
11,875
9,550
394
2,147
8,919
0
40,079
W
Khepri
itspintas
Khepri
3,190
198
0
781
10,236
8,539
0
2,041
8,087
23,690
0
L
Izanami
ventile834
Izanami
7,801
5,626
0
2,578
12,928
3,595
0
2,677
10,251
0
57,519
L
Nu Wa
waynewock
Nu Wa
16,264
5,058
0
2,686
9,014
3,243
96
2,108
6,906
101,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
49,010
491
Minions Killed
560
0
Camps Cleared
0
1,819,292
Distance Traveled
1,816,810
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,305
490
135
7
0
331,973
0
L
Chaac
8,421
443
75
4
0
286,669
0
W
Sun Wukong
10,476
551
140
7
0
387,596
0
L
Geb
8,188
431
27
1
0
400,910
8
L
Mercury
8,854
466
107
6
0
423,111
0
W
Ra
10,276
541
180
9
0
387,015
5
W
Osiris
10,306
542
78
4
0
328,127
6
W
Khepri
8,647
455
27
1
0
382,099
0
L
Izanami
8,708
458
109
6
0
357,979
5
L
Nu Wa
11,088
584
173
9
0
350,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role